For some strange reason whenever i try to move some specific sprites from one folder to another Unreal crashes. It only happens with these sprites and nothing else, leaving me to speculate that it must be something corrupted with them.
Could someone please help me find a workaround to this problem?
Thank you
system does not let me to upload . file so i linked it here.
Although you do have a valid point my problem is that even if i go through trouble of deleting dependencies from blueprints ,flipbooks,sprites etc due to this bug
I was able to reproduce crash and I believe it may have something to do with quantity of sprites being moved. I’m going to run a few more tests and try to get a workaround for you. .txt you attached isn’t crash log we’re looking for, though. It should be in your project’s Saved/Logs folder along with dump file, and it will probably just be called Spartan_Saga_New.log . Can you find and attach that after it crashes, so I can compare to mine? Thanks!
I apologize, it seems moving even one of that particular asset crashes editor, so we’re probably looking at same crash. Don’t worry about finding crash log, then. I have reported bug in JIRA UE-4743.
For now, if you want to move those assets you can do so manually outside editor. In Windows Explorer, navigate to Content folder for your project. Find and move .uasset files you want to move, making sure to leave it all inside Content folder. Once you open project, files should be where you want them. You may need to do a redirector cleanup inside your project (right click on a folder and select Fix Up Redirectors in Folder), and it’s possible that you may need to replace any references to those sprites.
I apologize, it seems moving even one of that particular asset crashes editor, so we’re probably looking at same crash. Don’t worry about finding crash log, then. I have reported bug in UE-4743.
For now, if you want to move those assets you can do so manually outside editor. In Windows Explorer, navigate to Content folder for your project. Find and move .uasset files you want to move, making sure to leave it all inside Content folder. Once you open project, files should be where you want them. You may need to do a redirector cleanup inside your project (right click on a folder and select Fix Up Redirectors in Folder), and it’s possible that you may need to replace any references to those sprites.
I believe this is a separate bug, as one reported involved specific assets being moved. Please open a new post with as much information as you can and we will address it there. Thanks!