I’m experiencing consistent crashes when applying a material in the SM-editor IF the SM has been re-imported AND the SM had been assigned an additional sub-material in the modelling program.
For instance:
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I modeled a simple door with one material → imported in UE (without materials) and inserted in level.Applied one material in SM-edit mode.
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In the modelling program, I add a door frame with another material → re-import the fbx (door and frame in same file). If I edit the SM and try to apply a new material to the empty slot - UE freezes and crashes.
Workaround for now is: delete the SM from the level and content browser, import as new etc.
Several crash reports submitted. Last one is:
M-id: EF8496BB429129B284A64F9D71A1E69E
E-id: 318bd546ef6e466b939f63f35437e69c