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Crash using any blendspace in a packaged test

I’ve tried several options, but whenever a blendspace is in an animation path and you try to run packaged build it crashes with

[2021.09.02-17.14.41:556][209]LogThreadingWindows: Error: Runnable thread Foreground Worker #1 crashed.
[2021.09.02-17.14.41:556][209]LogWindows: Error: === Critical error: ===
[2021.09.02-17.14.41:556][209]LogWindows: Error:
[2021.09.02-17.14.41:556][209]LogWindows: Error: Assertion failed: BlendSpace != nullptr [File:D:/build/++UE5/Sync/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpaceGraphBase.cpp] [Line: 13]

This is just a test project with only 1 moving actor