Crash Unreal 4 help me please!!!!!!!!!!!!!!!!

!Id:b4f9ac16281dccc9d9cefe56d2c8ea65

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 283]
Tried to get module interface for unloaded module: 'MeshUti

KERNELBASE + 100812 bytes
UE4Editor_Core + 3095292 bytes
UE4Editor_Core + 1661738 bytes
UE4Editor_Core + 1541824 bytes
UE4Editor_Engine + 6196732 bytes
UE4Editor_Engine + 6211303 bytes
UE4Editor_Engine + 8155931 bytes
UE4Editor_Engine + 8006339 bytes
UE4Editor_Engine + 8018520 bytes
UE4Editor_Engine + 8020060 bytes
UE4Editor_Engine + 8206507 bytes
UE4Editor_CoreUObject + 899050 bytes
UE4Editor_Engine + 14259087 bytes
UE4Editor_CoreUObject + 899050 bytes
UE4Editor_CoreUObject + 1329894 bytes
UE4Editor_CoreUObject + 1400728 bytes
UE4Editor_CoreUObject + 1446353 bytes
UE4Editor_CoreUObject + 1505415 bytes
UE4Editor_UnrealEd + 1372918 bytes
UE4Editor_UnrealEd + 1387856 bytes
UE4Editor_UnrealEd + 1450551 bytes
UE4Editor_CoreUObject + 380674 bytes
UE4Editor_CoreUObject + 1514444 bytes
UE4Editor_CoreUObject + 1417170 bytes
UE4Editor!FEngineLoop::PreInit() + 9825 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:1250]
UE4Editor!GuardedMain() + 236 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:112]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

Hi jamaglian,

Please post this to the answerhub in the bug reports section at http://answers.unrealengine.com. Please include this callstack, your crash logs, your dxdiag, and a description of when the crash occurs. To get your crash logs, please go to the filepath on your computer: \Unreal Projects\PROJECTNAME\saved\logs\ . For your dxdiag please go to your command prompt (start menu>Searchbar>cmd) and type in dxdiag. Thank you!