Crash Unreal 4.25.3 every 10 / 15 min

Hello,

I starting to use Unreal engine but Unreal engine crash every 10 or 15 randomly.
I have no idea why it crash.

Crash report :
LoginId:6e1d43824406e910222349986a797f69
EpicAccountId:fc0bcc9310234231820de74200c0557a

Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - 'INTERNAL_ERROR')

UE4Editor_D3D11RHI!TerminateOnDeviceRemoved() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:208]
UE4Editor_D3D11RHI!VerifyD3D11Result() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:256]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::GetQueryData() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:349]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHIEndDrawingViewport() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:754]
UE4Editor_RHI!FRHICommand::ExecuteAndDestruct() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\RHI\Public\RHICommandList.h:744]
UE4Editor_RHI!FRHICommandListExecutor::ExecuteInner_DoExecute() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:331]
UE4Editor_RHI!FRHICommandListExecutor::ExecuteInner() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:603]
UE4Editor_RHI!FRHICommandListExecutor::ExecuteList() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:653]
UE4Editor_RHI!FRHICommandList::EndDrawingViewport() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:1553]
UE4Editor_SlateRHIRenderer!FSlateRHIRenderer::DrawWindow_RenderThread() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\SlateRHIRenderer\Private\SlateRHIRenderer.cpp:1094]
UE4Editor_SlateRHIRenderer!TEnqueueUniqueRenderCommandType