- Editor Version: 4.4.0
- OS: Mac OS X
- 10.9.4 Hardware: Apple MacBook Pro 15" 2012 Retina
I was attempting to attach a nameplate widget to every Item in the game world. In the Item blueprint, it went something like this:
[In the Construction Script]
- Add Widget “Nameplate”
- Set Widget to Variable
- Set Widget Screen Alignment(0.5, 0.5)
- Set Widget Screen Size(120px, 40px)
- Set Widget Screen Location(used “Convert World Location to Screen Location” to get nameplate to show over item)
- Add Widget to Viewport (Absolute Layout checked)
When I attempted to compile the item blueprint, the editor crashed. On subsequent launches, my project crashes on opening.
Notes
What may be interesting is that I compiled my blueprint after adding each widget node, and my project only started crashing after I hooked up the “Add to Viewport” node.
Error Message
SIGSEGV: invalid attempt to access memory at address 0x3
EngineCrashHandler(FGenericCrashContext const&) Address = 0x643768f (filename not found) [in UE4Editor]
PlatformCrashHandler(int, __siginfo*, void*) Address = 0x653f71f (filename not found) [in UE4Editor-Core.dylib]
_sigtramp() Address = 0x916535aa (filename not found) [in libsystem_platform.dylib]
FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...) Address = 0x65dd975 (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x65de634 (filename not found) [in UE4Editor-Core.dylib]
FName::ToString(FString&) const Address = 0x6732117 (filename not found) [in UE4Editor-Core.dylib]
FName::ToString() const Address = 0x6732024 (filename not found) [in UE4Editor-Core.dylib]
FText::FromName(FName const&) Address = 0x651e2da (filename not found) [in UE4Editor-Core.dylib]
UKismetTextLibrary::Conv_NameToText(FName) Address = 0x78ea946 (filename not found) [in UE4Editor-Engine.dylib]
UKismetTextLibrary::execConv_NameToText(FFrame&, void*) Address = 0x87d9744 (filename not found) [in UE4Editor-Engine.dylib]
UFunction::Invoke(UObject*, FFrame&, void*) Address = 0x6adc3a2 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::CallFunction(FFrame&, void*, UFunction*) Address = 0x6baf3b6 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessContextOpcode(FFrame&, void*, bool) Address = 0x6bb5949 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessInternal(FFrame&, void*) Address = 0x6bb03e9 (filename not found) [in UE4Editor-CoreUObject.dylib]
UFunction::Invoke(UObject*, FFrame&, void*) Address = 0x6adc3a2 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessEvent(UFunction*, void*) Address = 0x6bb2c77 (filename not found) [in UE4Editor-CoreUObject.dylib]
TBaseUFunctionDelegateInstance_RetVal_NoParams<UObject, FText>::Execute() const Address = 0x2344d9bd (filename not found) [in UE4Editor-UMG.dylib]
SEditableText::SetText(TAttribute<FText> const&) Address = 0xae9d92d (filename not found) [in UE4Editor-Slate.dylib]
UTextBlock::SyncronizeProperties() Address = 0x23421f4b (filename not found) [in UE4Editor-UMG.dylib]
UWidget::TakeWidget() Address = 0x233fecd3 (filename not found) [in UE4Editor-UMG.dylib]
UCanvasPanelSlot::BuildSlot(TSharedRef<SConstraintCanvas, (ESPMode::Type)0>) Address = 0x2340996f (filename not found) [in UE4Editor-UMG.dylib]
UCanvasPanel::RebuildWidget() Address = 0x2340a035 (filename not found) [in UE4Editor-UMG.dylib]
UWidget::TakeWidget() Address = 0x233fec59 (filename not found) [in UE4Editor-UMG.dylib]
UUserWidget::RebuildWidget() Address = 0x233fe8ed (filename not found) [in UE4Editor-UMG.dylib]
UWidget::TakeWidget() Address = 0x233fec59 (filename not found) [in UE4Editor-UMG.dylib]
UUserWidget::MakeViewportWidget(bool, bool, bool) Address = 0x23400473 (filename not found) [in UE4Editor-UMG.dylib]
UUserWidget::AddToViewport(bool, bool, bool) Address = 0x23400d7e (filename not found) [in UE4Editor-UMG.dylib]
UUserWidget::execAddToViewport(FFrame&, void*) Address = 0x234b85b1 (filename not found) [in UE4Editor-UMG.dylib]
UFunction::Invoke(UObject*, FFrame&, void*) Address = 0x6adc3a2 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::CallFunction(FFrame&, void*, UFunction*) Address = 0x6baf3b6 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessContextOpcode(FFrame&, void*, bool) Address = 0x6bb5949 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessInternal(FFrame&, void*) Address = 0x6bb03e9 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::CallFunction(FFrame&, void*, UFunction*) Address = 0x6baf97a (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessInternal(FFrame&, void*) Address = 0x6bb03e9 (filename not found) [in UE4Editor-CoreUObject.dylib]
UFunction::Invoke(UObject*, FFrame&, void*) Address = 0x6adc3a2 (filename not found) [in UE4Editor-CoreUObject.dylib]
UObject::ProcessEvent(UFunction*, void*) Address = 0x6bb2c77 (filename not found) [in UE4Editor-CoreUObject.dylib]
AActor::ProcessEvent(UFunction*, void*) Address = 0x762011c (filename not found) [in UE4Editor-Engine.dylib]
AActor::ProcessUserConstructionScript() Address = 0x763792a (filename not found) [in UE4Editor-Engine.dylib]
AActor::ExecuteConstruction(FTransform const&, FComponentInstanceDataCache const*) Address = 0x7628523 (filename not found) [in UE4Editor-Engine.dylib]
AActor::RerunConstructionScripts() Address = 0x76374f7 (filename not found) [in UE4Editor-Engine.dylib]
ULevel::IncrementalUpdateComponents(int, bool) Address = 0x78f2414 (filename not found) [in UE4Editor-Engine.dylib]
UWorld::UpdateWorldComponents(bool, bool) Address = 0x7d3f772 (filename not found) [in UE4Editor-Engine.dylib]
FUnrealEdMisc::CB_MapChange(unsigned int) Address = 0xbdb4a74 (filename not found) [in UE4Editor-UnrealEd.dylib]
TBaseRawMethodDelegateInstance_OneParam<FUnrealEdMisc, void, unsigned int>::ExecuteIfSafe(unsigned int) const Address = 0xbe37f4a (filename not found) [in UE4Editor-UnrealEd.dylib]
UEditorEngine::Map_Load(wchar_t const*, FOutputDevice&) Address = 0xba72c25 (filename not found) [in UE4Editor-UnrealEd.dylib]
UEditorEngine::HandleMapCommand(wchar_t const*, FOutputDevice&, UWorld*) Address = 0xba87a4b (filename not found) [in UE4Editor-UnrealEd.dylib]
UEditorEngine::Exec(UWorld*, wchar_t const*, FOutputDevice&) Address = 0xba84c78 (filename not found) [in UE4Editor-UnrealEd.dylib]
UUnrealEdEngine::Exec(UWorld*, wchar_t const*, FOutputDevice&) Address = 0xbdc38b6 (filename not found) [in UE4Editor-UnrealEd.dylib]
FEditorFileUtils::LoadMap(FString const&, bool, bool) Address = 0xbaf9a81 (filename not found) [in UE4Editor-UnrealEd.dylib]
FEditorFileUtils::LoadDefaultMapAtStartup() Address = 0xbb01220 (filename not found) [in UE4Editor-UnrealEd.dylib]
FUnrealEdMisc::OnInit() Address = 0xbdb3683 (filename not found) [in UE4Editor-UnrealEd.dylib]
EditorInit(IEngineLoop&) Address = 0xbda99c6 (filename not found) [in UE4Editor-UnrealEd.dylib]
GuardedMain(wchar_t const*) Address = 0x6431fd2 (filename not found) [in UE4Editor]
-[UE4AppDelegate applicationDidFinishLaunching:] Address = 0x6438832 (filename not found) [in UE4Editor]
__CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__() Address = 0x91ad9e0c (filename not found) [in CoreFoundation]
_CFXNotificationPost() Address = 0x919cd82d (filename not found) [in CoreFoundation]
-[NSNotificationCenter postNotificationName:object:userInfo:] Address = 0x86bef7ba (filename not found) [in Foundation]
-[NSApplication _postDidFinishNotification] Address = 0x8fa17b69 (filename not found) [in AppKit]
-[NSApplication _sendFinishLaunchingNotification] Address = 0x8fa1789c (filename not found) [in AppKit]
-[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] Address = 0x8fa14786 (filename not found) [in AppKit]
-[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] Address = 0x8fa141db (filename not found) [in AppKit]
-[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] Address = 0x86c0df0a (filename not found) [in Foundation]
_NSAppleEventManagerGenericHandler() Address = 0x86c0dd7d (filename not found) [in Foundation]
aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) Address = 0x8e185e1f (filename not found) [in AE]
dispatchEventAndSendReply(AEDesc const*, AEDesc*) Address = 0x8e185c32 (filename not found) [in AE]
aeProcessAppleEvent() Address = 0x8e185b36 (filename not found) [in AE]
AEProcessAppleEvent() Address = 0x879ba161 (filename not found) [in HIToolbox]
_DPSNextEvent() Address = 0x8fa100b6 (filename not found) [in AppKit]
-[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] Address = 0x8fa0f89b (filename not found) [in AppKit]
-[NSApplication run] Address = 0x8fa0399c (filename not found) [in AppKit]
tchar_main(int, wchar_t**) Address = 0x643911b (filename not found) [in UE4Editor]
main() Address = 0x6438b17 (filename not found) [in UE4Editor]
start() Address = 0x936ad5fd (filename not found) [in libdyld.dylib]