Crash UEFN after updated drivers

Hi, I’m creating maps for fortnite, yesterday and today I keep getting UEFN crashes, I don’t know what to do. I’m sending you the files that were generated when the program crashed. I have a rtx 3060 ti, yesterday the drivers came out, I used to use Studio drivers before the update, but yesterday I decided to download the game drivers. And then the program crashed. I just reinstalled the driver back, but it didn’t help. What can I do about it?
CrashContext.runtime-xml (136.0 KB)
CrashReportClient.ini (180 Bytes)
UEMinidump.dmp (653.7 KB)
UnrealEditorFortnite.log (1.4 MB)

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

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kernel32
ntdll

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