[crash] [UE5] Dev/debug build crashes, but shipping doesn't

Hi i have a rather strange issue over the last few days, I tried to package my game in development/debug build and this is what i always got (there were no compiler errors at all) - my game would crash and have fatal error.


shipping didn’t work at some point aswell but after downloading debug symbols for UE5, I enabled in settings “Include Debug Files in Shipping Builds” after which I packaged my game in Shipping mode.

I don’t get this error in Shipping mode anymore, but I was wondering, since it references nullpointer, was this an engine bug that finally got fixed through the help of debug symbols, or was it triggered by my blueprints?

The bug(fatal error & crash) happened at random times. Sometimes when the map started, other times when the pickup widget was triggered. it did not follow any kind of logic at all, however Im guessing by the error it was tied to the widget internally somehow.