Hi,
I Have some Problem, when i work in Blueprints.
When I create in GameState BP text Variable Array and try modify that array (add elements, set text in elements) Engine random crash. UE4 can work stably, but i have most crashes. I have no idea why this is happening. However, it is precisely because of the fact that I manually create an array variable of type text. And manual change the array, creating in him the elements and editing them.
Fall happens when I modify variable and doing compilation blueprint
Can you post some editor crash logs? I tired your steps and it didn’t crash for me (4.10)
There is a usual windows crash application without crash report.
Hi DenKuzn,
I attempted to reproduce this but I couldn’t get your results. Could you recreate the crash in a test project and post a link to download it here?
It’s very strange, but I can not make crash.
Are you able to reproduce it in your original project or is this something that only happened once?
Without a repro case and/or crash logs, it could be near impossible to track down the cause of the crash.
Wow-wow-wow. I got an error with the report.
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Create Variable text
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Change type to array
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Create 1 element
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Tap text
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Compile BP
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Create 2 element
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Tap text
8 .Compile - crash on compile
I followed your steps but I still couldn’t get your results. Are you able to reproduce the crash each time or only once?
I found the crash report that you submitted but it looks like you are the only person to have this exact crash so far.
Mmmm. Okey. If I Only one, than that report can be closed. What can I say?
About reproduce - yes, i get crash periodically, when I edit elements in text array in GameState. Its may work correctly, may crash. Random =)
Later, I’ll create a new project and try to reproduce the error there. Hire a video report
In the meantime I’m going to resolve this post for tracking purposes. When you have time, please feel free to create a test project or post back here with additional info and it will reopen the report.
Cheers,
TJ