Crash UE4 When I create Text Array and modify that array

Hi,
I Have some Problem, when i work in Blueprints.
When I create in GameState BP text Variable Array and try modify that array (add elements, set text in elements) Engine random crash. UE4 can work stably, but i have most crashes. I have no idea why this is happening. However, it is precisely because of the fact that I manually create an array variable of type text. And manual change the array, creating in him the elements and editing them.

Fall happens when I modify variable and doing compilation blueprint

Can you post some editor crash logs? I tired your steps and it didn’t crash for me (4.10)

There is a usual windows crash application without crash report.

Hi DenKuzn,

I attempted to reproduce this but I couldn’t get your results. Could you recreate the crash in a test project and post a link to download it here?

It’s very strange, but I can not make crash.

Are you able to reproduce it in your original project or is this something that only happened once?

Without a repro case and/or crash logs, it could be near impossible to track down the cause of the crash.

Wow-wow-wow. I got an error with the report.

  1. Create Variable text

  2. Change type to array

  3. Create 1 element

  4. Tap text

  5. Compile BP

  6. Create 2 element

  7. Tap text

8 .Compile - crash on compile

I followed your steps but I still couldn’t get your results. Are you able to reproduce the crash each time or only once?

I found the crash report that you submitted but it looks like you are the only person to have this exact crash so far.

Mmmm. Okey. If I Only one, than that report can be closed. What can I say?

About reproduce - yes, i get crash periodically, when I edit elements in text array in GameState. Its may work correctly, may crash. Random =)

Later, I’ll create a new project and try to reproduce the error there. Hire a video report

In the meantime I’m going to resolve this post for tracking purposes. When you have time, please feel free to create a test project or post back here with additional info and it will reopen the report.

Cheers,

TJ