I am using UE 4.27.2. When executing the console command “debug crash”, the source-built engine will just crash with a small popup.

Epic Games Launcher version will show a crash reporter after executing the same command.
Is there a way to get a crash reporter to appear when the source-built engine crashes?
Ari_Epic
(Ari Arnbjörnsson)
2
You might be missing this checkmark:
You can also build it individually in Visual Studio by right-clicking on the CrashReportClient project and selecting “Build”:

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system
(system)
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