Crash related to Garbage Collection occurring

callstack

KERNELBASE.dll!00007ffbd1d1a388()	Unknown
MyGame.exe!FWindowsErrorOutputDevice::Serialize(const wchar_t * Msg, ELogVerbosity::Type Verbosity, const FName & Category) Line 63	C++
MyGame.exe!FOutputDevice::LogfImpl(const wchar_t * Fmt, ...) Line 71	C++
[Inline Frame] MyGame.exe!FOutputDevice::Logf(const wchar_t[47] &) Line 227	C++
MyGame.exe!FDebug::AssertFailed(const char * Expr, const char * File, int Line, const wchar_t * Format, ...) Line 417	C++
MyGame.exe!TLockFreeFixedSizeAllocator<65536,128,FThreadSafeCounter>::Trim() Line 246	C++
[Inline Frame] MyGame.exe!FPageAllocator::LatchProtectedMode::__l2::<lambda_ff677f21f724bafdda1618320d90e6c1>::operator()() Line 246	C++
[Inline Frame] MyGame.exe!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter(FPageAllocator::LatchProtectedMode::__l2::<lambda_ff677f21f724bafdda1618320d90e6c1> &) Line 498	C++
[Inline Frame] MyGame.exe!TBaseFunctorDelegateInstance<TTypeWrapper<void> __cdecl(void),<lambda_ff677f21f724bafdda1618320d90e6c1> >::Execute() Line 893	C++
MyGame.exe!TBaseFunctorDelegateInstance<void __cdecl(void),<lambda_ff677f21f724bafdda1618320d90e6c1> >::ExecuteIfSafe() Line 956	C++
MyGame.exe!TBaseMulticastDelegate<void>::Broadcast() Line 974	C++
MyGame.exe!FMemory::Trim() Line 517	C++
MyGame.exe!CollectGarbageInternal(EObjectFlags KeepFlags, bool bPerformFullPurge) Line 1606	C++
MyGame.exe!TryCollectGarbage(EObjectFlags KeepFlags, bool bPerformFullPurge) Line 1700	C++
[Inline Frame] MyGame.exe!UEngine::PerformGarbageCollectionAndCleanupActors() Line 1323	C++
MyGame.exe!UEngine::ConditionalCollectGarbage() Line 1297	C++
MyGame.exe!UWorld::Tick(ELevelTick TickType, float DeltaSeconds) Line 1647	C++