Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)
I keep getting constant crashes, but dont know anyway to tell whats causing it as it happens at different times. It was happening a lot also when just doing something in the program. Now it seems to only crash when playing the game. Only characters are a single plane map. Unreal just dont crash it completely freezes. Any help would be appreciated.
but after reading some stuff on internet im just thinking to follow the recommended settings in nvidia control panel…this is making me nuts unreal app keeps crashing…i even uninstalled it nd reinstalled it again.