[Crash] Packaged game crashes after opening

Packaging settings:
Platform: Windows x64,
BuildConfiguration: Development.

Crash occurs on every build configuration.


Hey ,

Have you attempted to create a copy of your project and see whether or not this is happening in 4.9.2? With that being said, it also looks as though a class has complications. Look over your UObjectGlobals.h for a NewObject that’s called with a nullptr class object. Once found, you may want to either remove this file and see if it’s the cause to the issue and if it is, you’ll need to work out the errors it’s causing.

Looking forward to hearing back from you, thanks!

Hey ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

Has this been resolved?
Having the same problem!

Hey LDodds,

This issue wasn’t resolved as they didn’t respond. Could you please provide some additional information so that I can further assist you?