This Log text :
[2015.10.19-12.43.59:941][ 0]Log file open, 10/19/15 19:43:59
[2015.10.19-12.43.59:941][ 0]LogInit:Display: Running engine for game: Perjuangan
[2015.10.19-12.43.59:941][ 0]LogInit:Display: RandInit(-984866995) SRandInit(-984866995).
[2015.10.19-12.43.59:941][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
[2015.10.19-12.43.59:941][ 0]LogStats: Stats thread started at 0.075009
[2015.10.19-12.43.59:941][ 0]LogInit: Version: 4.9.2-2707645+++depot+UE4-Releases+4.9
[2015.10.19-12.43.59:941][ 0]LogInit: API Version: 2672455
[2015.10.19-12.43.59:941][ 0]LogInit: Compiled (64-bit): Sep 28 2015 10:25:44
[2015.10.19-12.43.59:941][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
[2015.10.19-12.43.59:941][ 0]LogInit: Build Configuration: Development
[2015.10.19-12.43.59:941][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.9
[2015.10.19-12.43.59:941][ 0]LogInit: Command line:
[2015.10.19-12.43.59:941][ 0]LogInit: Base directory: C:/Program Files/Epic Games/4.9/Engine/Binaries/Win64/
[2015.10.19-12.43.59:941][ 0]LogInit: Rocket: 1
[2015.10.19-12.43.59:949][ 0]LogInit: Using libcurl 7.41.0
[2015.10.19-12.43.59:949][ 0]LogInit: - built for x86_64-pc-win32
[2015.10.19-12.43.59:949][ 0]LogInit: - supports SSL with WinSSL
[2015.10.19-12.43.59:949][ 0]LogInit: - other features:
[2015.10.19-12.43.59:949][ 0]LogInit: CURL_VERSION_SSL
[2015.10.19-12.43.59:949][ 0]LogInit: CURL_VERSION_IPV6
[2015.10.19-12.43.59:949][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.10.19-12.43.59:949][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.10.19-12.43.59:949][ 0]LogInit: CURL_VERSION_IDN
[2015.10.19-12.43.59:949][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.10.19-12.43.59:949][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.10.19-12.43.59:949][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.10.19-12.43.59:949][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.10.19-12.43.59:949][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2015.10.19-12.43.59:955][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.10.19-12.43.59:962][ 0]LogInit: Object subsystem initialized
[2015.10.19-12.43.59:963][ 0]LogInit: Selected Device Profile: [Windows]
[2015.10.19-12.43.59:963][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2015.10.19-12.43.59:971][ 0]LogInit: Computer: 2DCONCEPTARTIST
[2015.10.19-12.43.59:971][ 0]LogInit: User: User
[2015.10.19-12.43.59:971][ 0]LogInit: CPU Page size=4096, Cores=4
[2015.10.19-12.43.59:971][ 0]LogInit: High frequency timer resolution =3.312784 MHz
[2015.10.19-12.43.59:971][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2015.10.19-12.43.59:971][ 0]LogMemory: Platform Memory Stats for Windows
[2015.10.19-12.43.59:971][ 0]LogMemory: Process Physical Memory: 52.74 MB used, 52.74 MB peak
[2015.10.19-12.43.59:971][ 0]LogMemory: Process Virtual Memory: 55.01 MB used, 55.01 MB peak
[2015.10.19-12.43.59:971][ 0]LogMemory: Physical Memory: 2886.42 MB used, 16255.41 MB total
[2015.10.19-12.43.59:971][ 0]LogMemory: Virtual Memory: 343.42 MB used, 134217728.00 MB total
[2015.10.19-12.43.59:999][ 0]LogTextLocalizationManager: No specific translations for (‘en-US’) exist, so (‘en’) translations will be used.
[2015.10.19-12.44.00:678][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA Quadro 4000 (Feature Level 11_0)
[2015.10.19-12.44.00:678][ 0]LogD3D11RHI: Adapter has 1968MB of dedicated video memory, 0MB of dedicated system memory, and 8127MB of shared system memory, 2 output[s]
[2015.10.19-12.44.00:680][ 0]LogD3D11RHI: Found D3D11 adapter 1: Intel(R) HD Graphics 4000 (Feature Level 11_0)
[2015.10.19-12.44.00:680][ 0]LogD3D11RHI: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory, 0 output[s]
[2015.10.19-12.44.00:681][ 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
[2015.10.19-12.44.00:681][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
[2015.10.19-12.44.00:681][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2015.10.19-12.44.00:683][ 0]LogD3D11RHI: !Direct3DDevice
[2015.10.19-12.44.00:683][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2015.10.19-12.44.00:692][ 0]LogD3D11RHI: Async texture creation enabled
[2015.10.19-12.44.00:708][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (D:/Libraries/Documents/Unreal Projects/Perjuangan/Intermediate/Shaders/WorkingDirectory/5172/).
[2015.10.19-12.44.00:708][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Intermediate/Shaders/tmp/057E2C5344B109A33D52E4AE09B52B67/’.
[2015.10.19-12.44.00:708][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2015.10.19-12.44.01:770][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2015.10.19-12.44.01:775][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2015.10.19-12.44.01:779][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2015.10.19-12.44.01:783][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2015.10.19-12.44.01:788][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2015.10.19-12.44.01:790][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2015.10.19-12.44.01:793][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2015.10.19-12.44.01:796][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2015.10.19-12.44.01:799][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2015.10.19-12.44.01:802][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2015.10.19-12.44.01:805][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2015.10.19-12.44.01:808][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2015.10.19-12.44.01:808][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2015.10.19-12.44.01:825][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2015.10.19-12.44.01:828][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2015.10.19-12.44.01:830][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2015.10.19-12.44.01:833][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2015.10.19-12.44.01:833][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.10.19-12.44.01:914][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.10.19-12.44.01:953][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 41MB C:/Users/User/AppData/Local/UnrealEngine/4.9/DerivedDataCache/Boot.ddc.
[2015.10.19-12.44.01:953][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/User/AppData/Local/UnrealEngine/4.9/DerivedDataCache/Boot.ddc
[2015.10.19-12.44.01:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Libraries/Documents/Unreal Projects/Perjuangan/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.10.19-12.44.01:953][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.10.19-12.44.01:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Libraries/Documents/Unreal Projects/Perjuangan/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2015.10.19-12.44.01:953][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2015.10.19-12.44.02:091][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2015.10.19-12.44.02:103][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2015.10.19-12.44.02:274][ 0]LogInit: Selected Device Profile: [Windows]
[2015.10.19-12.44.02:276][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.10.19-12.44.02:380][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.10.19-12.44.02:380][ 0]LogMeshUtilities: No automatic mesh merging module available
[2015.10.19-12.44.02:587][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.10.19-12.44.03:189][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.10.19-12.44.03:282][ 0]LogAssetRegistry: FAssetRegistry took 0.0107 seconds to start up
[2015.10.19-12.44.03:435][ 0]SourceControl: Info Source control is disabled
[2015.10.19-12.44.03:435][ 0]SourceControl: Info Source control is disabled
[2015.10.19-12.44.03:445][ 0]SourceControl: Info Source control is disabled
[2015.10.19-12.44.03:454][ 0]SourceControl: Info Source control is disabled
[2015.10.19-12.44.03:586][ 0]LogLinker:Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/LeapMotionController/Content/LM_PassthroughMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.10.19-12.44.03:665][ 0]LogObj: 28361 objects as part of root set at end of initial load.
[2015.10.19-12.44.03:665][ 0]LogUObjectAllocator: 6038864 out of 0 bytes used by permanent object pool.
[2015.10.19-12.44.03:716][ 0]LogEngine: Initializing Engine…
[2015.10.19-12.44.03:718][ 0]LogHMD: Can’t find Oculus library dev build: is proper Runtime installed? Version: 0.7.0.0
[2015.10.19-12.44.03:719][ 0]LogHMD: SteamVR failed to initialize. Err: 110
[2015.10.19-12.44.03:820][ 0]LogAIModule: Creating AISystem for world NewWorld
[2015.10.19-12.44.03:823][ 0]LogInit: XAudio2 using ‘Headphones (2- High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.10.19-12.44.03:829][ 0]LogInit: FAudioDevice initialized.
[2015.10.19-12.44.03:846][ 0]LogDerivedDataCache: Saved boot cache 0.02s 41MB C:/Users/User/AppData/Local/UnrealEngine/4.9/DerivedDataCache/Boot.ddc.
[2015.10.19-12.44.03:850][ 0]LogInit: Texture streaming: Enabled
[2015.10.19-12.44.03:855][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2015.10.19-12.44.03:855][ 0]LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.9.2-2707645+++depot+UE4-Releases+4.9
[2015.10.19-12.44.03:855][ 0]LogAnalytics: [UEEditor.Rocket.Release] SetUserId 4f01cf684948d18774a86ba1236ecea3|876e13a695ec4a62ac895fbf6ba12507|1431c54b-e718-40fd-bdff-2c7b3b946e53
[2015.10.19-12.44.03:855][ 0]LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession
[2015.10.19-12.44.03:871][ 0]LogInit: Transaction tracking system initialized
[2015.10.19-12.44.03:895][ 0]BlueprintLog: New page: Editor Load
[2015.10.19-12.44.03:963][ 0]LocalizationService: Info Localization service is disabled
[2015.10.19-12.44.04:039][ 0]LogConsoleResponse:Display:
[2015.10.19-12.44.04:136][ 0]LogCook:Display: Done creating registry. It took 0.00s.
[2015.10.19-12.44.04:194][ 0]LogFileCache: Scanning file cache for directory ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/’ took 0.02s
[2015.10.19-12.44.04:194][ 0]SourceControl: Info Source control is disabled
[2015.10.19-12.44.04:195][ 0]Cmd: MAP LOAD FILE=“D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.10.19-12.44.04:195][ 0]LightingResults: New page: Lighting Build
[2015.10.19-12.44.04:198][ 0]MapCheck: New page: Map Check
[2015.10.19-12.44.04:198][ 0]LightingResults: New page: Lighting Build
[2015.10.19-12.44.04:207][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DB6648C400
[2015.10.19-12.44.04:375][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘LookUpRate’ for InputAxis LookUpRate
[2015.10.19-12.44.04:375][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘TurnRate’ for InputAxis TurnRate
[2015.10.19-12.44.04:376][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘MoveRight’ for InputAxis MoveRight
[2015.10.19-12.44.04:376][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘MoveForward’ for InputAxis MoveForward
[2015.10.19-12.44.04:376][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘Turn’ for InputAxis Turn
[2015.10.19-12.44.04:376][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘LookUp’ for InputAxis LookUp
[2015.10.19-12.44.04:376][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning InputAction Event references unknown Action ‘Jump’ for InputAction Jump
[2015.10.19-12.44.04:379][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning [0004.93] Compile of ThirdPersonCharacter successful, but with 7 Warning(s) [in 9 ms]
[2015.10.19-12.44.04:379][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning [0004.93] Compile of ThirdPersonCharacter successful, but with 8 Warning(s) [in 0 ms]
[2015.10.19-12.44.04:380][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning [0004.93] Compile of ThirdPersonCharacter successful, but with 9 Warning(s) [in 0 ms]
[2015.10.19-12.44.04:387][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘LookUpRate’ for InputAxis LookUpRate
[2015.10.19-12.44.04:387][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘TurnRate’ for InputAxis TurnRate
[2015.10.19-12.44.04:387][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘MoveRight’ for InputAxis MoveRight
[2015.10.19-12.44.04:387][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘MoveForward’ for InputAxis MoveForward
[2015.10.19-12.44.04:387][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘Turn’ for InputAxis Turn
[2015.10.19-12.44.04:388][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning Input Axis Event references unknown Axis ‘LookUp’ for InputAxis LookUp
[2015.10.19-12.44.04:388][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning InputAction Event references unknown Action ‘Jump’ for InputAction Jump
[2015.10.19-12.44.04:391][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning [0004.95] Compile of ThirdPersonCharacter successful, but with 7 Warning(s) [in 9 ms]
[2015.10.19-12.44.04:391][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning [0004.95] Compile of ThirdPersonCharacter successful, but with 8 Warning(s) [in 0 ms]
[2015.10.19-12.44.04:391][ 0]LogBlueprint:Warning: [compiler ThirdPersonCharacter] Warning [0004.95] Compile of ThirdPersonCharacter successful, but with 9 Warning(s) [in 0 ms]
[2015.10.19-12.44.04:666][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2015.10.19-12.44.04:674][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.10.19-12.44.04:674][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2015.10.19-12.44.04:721][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 46.472ms to complete.
[2015.10.19-12.44.04:721][ 0]LogFileHelpers: Loading map ‘ThirdPersonExampleMap’ took 0.525
[2015.10.19-12.44.04:865][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2015.10.19-12.44.04:868][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2015.10.19-12.44.04:891][ 0]LogLoad: Full Startup: 5.44 seconds (BP compile: 0.10 seconds)
[2015.10.19-12.44.04:970][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2015.10.19-12.44.05:104][ 0]LogRenderer: Reallocating scene render targets to support 840x612 (Frame:2).
[2015.10.19-12.44.05:377][ 7]LogAssetRegistry: Asset discovery search completed in 2.1069 seconds
[2015.10.19-12.44.05:382][ 7]LogCollectionManager: Loaded 0 collections in 0.001804 seconds
[2015.10.19-12.44.05:415][ 7]LogFileCache: Scanning file cache for directory ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Saved/Collections/’ took 0.01s
[2015.10.19-12.44.05:415][ 7]LogFileCache: Scanning file cache for directory ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/Developers/User/Collections/’ took 0.01s
[2015.10.19-12.44.05:415][ 7]LogFileCache: Scanning file cache for directory ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/Collections/’ took 0.01s
[2015.10.19-12.44.05:415][ 7]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000002 seconds (found 0 objects)
[2015.10.19-12.44.05:415][ 7]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000056 seconds (updated 0 objects)
[2015.10.19-12.44.11:103][409]LogContentBrowser: Native class hierarchy populated in 0.0063 seconds. Added 1868 classes and 335 folders.
[2015.10.19-12.44.12:516][511]Cmd: MAP LOAD FILE=“D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/Desa.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.10.19-12.44.12:536][511]LightingResults: New page: Lighting Build
[2015.10.19-12.44.12:552][511]LoadErrors: New page: Loading map: Desa.umap
[2015.10.19-12.44.12:553][511]MapCheck: New page: Map Check
[2015.10.19-12.44.12:553][511]LightingResults: New page: Lighting Build
[2015.10.19-12.44.12:562][511]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DB61BD27A0
[2015.10.19-12.44.12:648][511]LogLinker:Warning: Asset ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/GenericShooter/Audio/WeaponFireAtt.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.10.19-12.44.12:658][511]LogLinker:Warning: Asset ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/GenericShooter/Weapons/Common/Rifle/FX/Impacts/Particles/T_DirtCharge_D.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.10.19-12.44.12:660][511]LogLinker:Warning: Asset ‘D:/Libraries/Documents/Unreal Projects/Perjuangan/Content/GenericShooter/Weapons/Common/Rifle/FX/Impacts/Particles/S_4PlaneTower.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.10.19-12.44.12:719][511]LogBlueprint:Warning: [compiler MTG_Character] Warning ReturnNode Exec pin has no connections on EdGraphPin_6299
[2015.10.19-12.44.12:722][511]LogBlueprint:Warning: [compiler MTG_Character] Warning [0013.28] Compile of MTG_Character successful, but with 1 Warning(s) [in 14 ms]
[2015.10.19-12.44.12:722][511]LogBlueprint:Warning: [compiler MTG_Character] Warning [0013.28] Compile of MTG_Character successful, but with 2 Warning(s) [in 0 ms]
[2015.10.19-12.44.12:722][511]LogBlueprint:Warning: [compiler MTG_Character] Warning [0013.28] Compile of MTG_Character successful, but with 3 Warning(s) [in 0 ms]
[2015.10.19-12.44.12:783][511]LogBlueprint:Warning: [compiler MTG_Character] Warning ReturnNode Exec pin has no connections on EdGraphPin_6299
[2015.10.19-12.44.12:787][511]LogBlueprint:Warning: [compiler MTG_Character] Warning [0013.34] Compile of MTG_Character successful, but with 1 Warning(s) [in 18 ms]
[2015.10.19-12.44.12:787][511]LogBlueprint:Warning: [compiler MTG_Character] Warning [0013.34] Compile of MTG_Character successful, but with 2 Warning(s) [in 0 ms]
[2015.10.19-12.44.12:788][511]LogBlueprint:Warning: [compiler MTG_Character] Warning [0013.34] Compile of MTG_Character successful, but with 3 Warning(s) [in 0 ms]
[2015.10.19-12.44.13:545][511]LogAIModule: Creating AISystem for world Desa
[2015.10.19-12.44.13:651][511]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.10.19-12.44.13:697][511]Cmd: MAP CHECKDEP NOCLEARLOG
[2015.10.19-12.44.13:782][511]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 84.976ms to complete.
[2015.10.19-12.44.13:782][511]LogFileHelpers: Loading map ‘Desa’ took 1.267
[2015.10.19-12.44.13:811][512]Cmd: UpdateLandscapeEditorData -warnings
[2015.10.19-12.44.14:953][546]LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.44.14:953][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2015.10.19-12.44.14:953][546]PIE: New page: PIE session: Desa (Oct 20, 2015, 2:44:14 AM)
[2015.10.19-12.44.14:953][546]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Desa
[2015.10.19-12.44.14:982][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028777s)
[2015.10.19-12.44.14:982][546]LogAIModule: Creating AISystem for world Desa
[2015.10.19-12.44.14:983][546]LogPlayLevel: PIE: World Init took: (0.000660s)
[2015.10.19-12.44.14:983][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Desa.Desa to /Game/UEDPIE_0_Desa.Desa (0.029701s)
[2015.10.19-12.44.15:009][546]LogInit: XAudio2 using ‘Headphones (2- High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.10.19-12.44.15:014][546]LogInit: FAudioDevice initialized.
[2015.10.19-12.44.15:090][546]LogWorld: Game class is ‘MTG_GameMode_C’
[2015.10.19-12.44.15:116][546]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
[2015.10.19-12.44.15:116][546]LogWorld: Bringing World /Game/UEDPIE_0_Desa.Desa up for play (max tick rate 0) at 2015.10.19-19.44.15
[2015.10.19-12.44.15:116][546]LogActor:Warning: GameSession /Game/UEDPIE_0_Desa.Desa:PersistentLevel.GameSession_0 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.10.19-12.44.15:116][546]LogActor:Warning: GameNetworkManager /Game/UEDPIE_0_Desa.Desa:PersistentLevel.GameNetworkManager_0 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.10.19-12.44.15:118][546]LogWorld: Bringing up level for play took: 0.026508
[2015.10.19-12.44.15:139][546]PIE: Info Play in editor start time for /Game/UEDPIE_0_Desa -0.054
[2015.10.19-12.44.15:139][546]LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.44.15:324][547]LogRenderer: Reallocating scene render targets to support 1280x720 (Frame:377).
[2015.10.19-12.44.28:933][833]LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.44.29:009][833]LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.44.29:021][833]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DB743C7F60
[2015.10.19-12.45.57:040][515]LogContentBrowser:Verbose: The majority of assets in the view are of type: World
[2015.10.19-12.46.53:480][586]LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.46.53:480][586]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2015.10.19-12.46.53:480][586]PIE: New page: PIE session: Desa (Oct 20, 2015, 2:46:53 AM)
[2015.10.19-12.46.53:481][586]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Desa
[2015.10.19-12.46.53:506][586]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025449s)
[2015.10.19-12.46.53:507][586]LogAIModule: Creating AISystem for world Desa
[2015.10.19-12.46.53:507][586]LogPlayLevel: PIE: World Init took: (0.001034s)
[2015.10.19-12.46.53:507][586]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Desa.Desa to /Game/UEDPIE_0_Desa.Desa (0.026798s)
[2015.10.19-12.46.53:523][586]LogInit: XAudio2 using ‘Headphones (2- High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.10.19-12.46.53:528][586]LogInit: FAudioDevice initialized.
[2015.10.19-12.46.53:560][586]LogWorld: Game class is ‘MTG_GameMode_C’
[2015.10.19-12.46.53:585][586]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
[2015.10.19-12.46.53:585][586]LogWorld: Bringing World /Game/UEDPIE_0_Desa.Desa up for play (max tick rate 0) at 2015.10.19-19.46.53
[2015.10.19-12.46.53:585][586]LogActor:Warning: GameSession /Game/UEDPIE_0_Desa.Desa:PersistentLevel.GameSession_1 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.10.19-12.46.53:585][586]LogActor:Warning: GameNetworkManager /Game/UEDPIE_0_Desa.Desa:PersistentLevel.GameNetworkManager_1 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.10.19-12.46.53:587][586]LogWorld: Bringing up level for play took: 0.025451
[2015.10.19-12.46.53:599][586]PIE: Info Play in editor start time for /Game/UEDPIE_0_Desa 0.407
[2015.10.19-12.46.53:599][586]LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.47.54:271][844]LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.47.54:344][844]LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.47.54:371][845]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DB721E76A0
[2015.10.19-12.48.10:521][578]LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.48.10:521][578]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2015.10.19-12.48.10:521][578]PIE: New page: PIE session: Desa (Oct 20, 2015, 2:48:10 AM)
[2015.10.19-12.48.10:521][578]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Desa
[2015.10.19-12.48.10:547][578]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025879s)
[2015.10.19-12.48.10:548][578]LogAIModule: Creating AISystem for world Desa
[2015.10.19-12.48.10:548][578]LogPlayLevel: PIE: World Init took: (0.001438s)
[2015.10.19-12.48.10:549][578]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Desa.Desa to /Game/UEDPIE_0_Desa.Desa (0.027523s)
[2015.10.19-12.48.10:561][578]LogInit: XAudio2 using ‘Headphones (2- High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.10.19-12.48.10:565][578]LogInit: FAudioDevice initialized.
[2015.10.19-12.48.10:597][578]LogWorld: Game class is ‘MTG_GameMode_C’
[2015.10.19-12.48.10:623][578]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
[2015.10.19-12.48.10:623][578]LogWorld: Bringing World /Game/UEDPIE_0_Desa.Desa up for play (max tick rate 0) at 2015.10.19-19.48.10
[2015.10.19-12.48.10:623][578]LogActor:Warning: GameSession /Game/UEDPIE_0_Desa.Desa:PersistentLevel.GameSession_2 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.10.19-12.48.10:623][578]LogActor:Warning: GameNetworkManager /Game/UEDPIE_0_Desa.Desa:PersistentLevel.GameNetworkManager_2 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.10.19-12.48.10:625][578]LogWorld: Bringing up level for play took: 0.025335
[2015.10.19-12.48.10:637][578]PIE: Info Play in editor start time for /Game/UEDPIE_0_Desa -0.556
[2015.10.19-12.48.10:637][578]LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.48.17:469][702]LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.48.17:551][702]LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/Desa.Desa:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Desa.Desa:PersistentLevel.Desa’ with GeneratedClass ‘/Game/Desa.Desa_C’ with ClassGeneratedBy ‘/Game/Desa.Desa:PersistentLevel.Desa’
[2015.10.19-12.48.17:578][703]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DB20E84860
[2015.10.19-12.48.36:546][815]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
[2015.10.19-12.48.36:551][815]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2015.10.19-12.48.36:688][815]LogCrashTracker:
[2015.10.19-12.48.36:688][815]LogCrashTracker:
[2015.10.19-12.48.36:688][815]LogWindows: === Critical error: ===
Assertion failed: SelectedItems.Num() > 0 [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.9\Engine\Source\Editor\ContentBrowser\Private\SPathView.cpp] [Line: 641]
[2015.10.19-12.48.36:798][815]LogExit: Executing StaticShutdownAfterError
[2015.10.19-12.48.36:802][815]LogPhysics:Warning: PHYSX: …\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2015.10.19-12.48.36:802][815]LogPhysics:Warning: PHYSX: …\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2015.10.19-12.48.36:802][815]LogWindows: FPlatformMisc::RequestExit(1)
[2015.10.19-12.48.36:802][815]Log file closed, 10/19/15 19:48:36