I have noticed that often if i press Ctrl+Z many times in quick succession UE crashes.
Mostly it happens in Blueprint Editor, however i seem to recall that it also happen when editing the level itself.
Not a big problem, but can be annoying if i forget to save regularly
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This happens for me as well with high consistency (Version: 4.11.2-2946394+++UE4+Release-4.11). Here’s the tail of my Saved>Logs>(most recent log): http://pastebin.com/7jiUuacG (Array index out of bounds error)
Do you have steps to reproduce this issue in a clean project?
Also, could you please cause the crash again and when the crash reporter window appears, provide your Machine ID and ensure that you hit send on the report?
I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, please feel free to respond to this thread. For any new issues, please create a new Answerhub topic.
I have this crash also a lot, starts with the wrong things being undone when pressing ctrl+z because of the undo history skipping a few times recording actions, after a few times more, the map goes back to the last quick-saved state or the engine crashes. it is still an issue in 4.18.3, but on the changelogs of the new engine versions, I didn’t have read anything new about the fixing of this bug. I also have reproduced it on an other device with ue 4.19, also crashes sometimes.
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