Hey, since 4.18.2 the standalone version (Windows) crashes if the game quit via blueprint.
It brings up the crash reporter.
In 4.18.1 everything was fine.
I am not able to reproduce that in a blank project, but i am also not able to fix the problem in my game.
Thank you for your help!
I just wanted to bump this, as it’s happening 50% of the time in my game as well, only in builds and standalone editor, the viewport always works perfectly fine. It’s not a “problem” as they are trying to quit, but it isn’t very nice. I am in 4.27.2.
I was able to fix my issue thanks to AndrewFord. All I needed to do was uncheck “Use Borderless Window” in the Project settings. Crash on Project Exit Fatal Error