Crash on physx::shdfnd::sort

Hi all!

I have met a crash when I was testing my game in shipping configuration.
The crash happened after my scene loaded.
Here is the error and the call stack:

Access violation - code c0000005 (first/second chance not available)

PhysX3_x64!physx::shdfnd::sort<physx::Dy::ContactPatch * __ptr64,physx::Dy::SortBoundsPredicateManifold,physx::shdfnd::ReflectionAllocator<physx::Dy::ContactPatch * __ptr64> >() 
PhysX3_x64!physx::Dy::ContactReduction<6>::reduceContacts() 
PhysX3_x64!physx::Dy::PxsSolverConstraintPostProcessTask::mergeContacts() 
PhysX3_x64!physx::Dy::PxsSolverConstraintPostProcessTask::runInternal() 
PhysX3_x64!physx::Cm::Task::run() 
TGraphTask<FPhysXTask<1> >::ExecuteTask() 
FTaskThreadAnyThread::ProcessTasks() 
FTaskThreadAnyThread::ProcessTasksUntilQuit() 
FTaskThreadBase::Run() 
FRunnableThreadWin::Run() 

Does anyone know about this crash and enlight me if possible?