So… the game runs okay on the Editor, but when I package the project it tends to crash on different levels depending of my luck. Normally when it should go from one level to another. Can someone help me?
<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<CrashGUID>UE4CC-Windows-B725A3BB45F452D8F0AA86A0016F6CFF_0000</CrashGUID>
<ProcessId>3668</ProcessId>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsSourceDistribution>false</IsSourceDistribution>
<IsEnsure>false</IsEnsure>
<IsAssert>false</IsAssert>
<CrashType>Crash</CrashType>
<SecondsSinceStart>44</SecondsSinceStart>
<GameName>UE4-MyProject_0</GameName>
<ExecutableName>UE4Game-Win64-Shipping</ExecutableName>
<BuildConfiguration>Shipping</BuildConfiguration>
<GameSessionID />
<PlatformName>WindowsNoEditor</PlatformName>
<PlatformNameIni>Windows</PlatformNameIni>
<EngineMode>Game</EngineMode>
<EngineModeEx>Unset</EngineModeEx>
<DeploymentName />
<EngineVersion>4.15.3-3450819+++UE4+Release-4.15</EngineVersion>
<CommandLine>..\..\..\MyProject_0\MyProject_0.uproject</CommandLine>
<LanguageLCID>1046</LanguageLCID>
<AppDefaultLocale>pt_BR</AppDefaultLocale>
<BuildVersion>++UE4+Release-4.15-CL-3450819</BuildVersion>
<IsUE4Release>true</IsUE4Release>
<UserName>aluno</UserName>
<BaseDir>C:/Users/aluno/Documents/MyProject _0Build/WindowsNoEditor/Engine/Binaries/Win64/</BaseDir>
<RootDir>C:/Users/aluno/Documents/MyProject _0Build/WindowsNoEditor/</RootDir>
<MachineId>9465FA8D41EC4D9D9AF2CF9C07090B3D</MachineId>
<LoginId>9465fa8d41ec4d9d9af2cf9c07090b3d</LoginId>
<EpicAccountId>f41ee03388df4167a91d28bd1fcdce92</EpicAccountId>
<CallStack />
<SourceContext />
<UserDescription />
<UserActivityHint />
<ErrorMessage />
<CrashDumpMode>0</CrashDumpMode>
<CrashReporterMessage />
<Misc.NumberOfCores>4</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>8</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
<Misc.CPUBrand>Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 660</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>Windows 8.1</Misc.OSVersionMajor>
<Misc.OSVersionMinor />
<MemoryStats.TotalPhysical>8532107264</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>65536</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>8</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<TimeOfCrash>636345420582390000</TimeOfCrash>
<bAllowToBeContacted>1</bAllowToBeContacted>
<PlatformFullName>Win64 [Windows 8.1 64b]</PlatformFullName>
<CrashReportClientVersion>1.0</CrashReportClientVersion>
</RuntimeProperties>
<PlatformProperties>
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
<PlatformCallbackResult>0</PlatformCallbackResult>
</PlatformProperties>
</FGenericCrashContext>