Crash on opening map only in shipping build

I got a main menu map and a map for the actual game. When starting the game, it first goes into a entry map, this then opens the menu map. And from there, depending on what menu entry is selected, it opens the game map. So far so good. But when exiting the game, i open the menu map again and here is the crash.

It is only happening in shipping build. PIE, development and debug build are fine and never crash. Shipping build crashes every time.

Any idea whats going on here?
I have activated logging on the shipping build and it seems to crash on some code for particle systems.
Can’t attach the file as it just doesn’t start the upload. If anyone wants to have a look i can upload it somewhere. However here is the last part of it:

[2021.01.07-23.34.14:680][682]LogNet: Browse: /Game/LifeLeech/Maps/Functional/Menu
[2021.01.07-23.34.14:680][682]LogLoad: LoadMap: /Game/LifeLeech/Maps/Functional/Menu
[2021.01.07-23.34.14:680][682]LogWorld: BeginTearingDown for /Game/LifeLeech/Maps/World2/World2
[2021.01.07-23.34.14:694][682]LogWorld: UWorld::CleanupWorld for World2, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:724][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:724][682]LogWorld: UWorld::CleanupWorld for GerVillage_x3_y1, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:724][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:724][682]LogWorld: UWorld::CleanupWorld for DungeonMenu, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:724][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:724][682]LogWorld: UWorld::CleanupWorld for GerVillage_x2_y3, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:724][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:724][682]LogWorld: UWorld::CleanupWorld for GerVillage_x0_y1, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:724][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:724][682]LogWorld: UWorld::CleanupWorld for GerVillage_x0_y0, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:724][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:724][682]LogWorld: UWorld::CleanupWorld for GerVillage_x3_y3, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for Dungeon_Crypt, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x2_y1, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x1_y1, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x2_y0, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x1_y2, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x3_y0, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x1_y0, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x0_y3, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x1_y3, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x2_y2, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x0_y2, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:725][682]LogWorld: UWorld::CleanupWorld for GerVillage_x3_y2, bSessionEnded=true, bCleanupResources=true
[2021.01.07-23.34.14:725][682]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.01.07-23.34.14:760][682]LogAudio: Display: Audio Device unregistered from world 'None'.
[2021.01.07-23.34.18:346][682]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient.exe
[2021.01.07-23.34.18:346][682]LogMemory: Platform Memory Stats for WindowsNoEditor
[2021.01.07-23.34.18:346][682]LogMemory: Process Physical Memory: 823.30 MB used, 988.04 MB peak
[2021.01.07-23.34.18:346][682]LogMemory: Process Virtual Memory: 2369.02 MB used, 2396.88 MB peak
[2021.01.07-23.34.18:346][682]LogMemory: Physical Memory: 5260.54 MB used,  11046.70 MB free, 16307.23 MB total
[2021.01.07-23.34.18:346][682]LogMemory: Virtual Memory: 134204632.00 MB used,  13096.91 MB free, 134217728.00 MB total
[2021.01.07-23.34.18:346][682]Message dialog closed, result: Ok, title: The UE4-LifeLeech Game has crashed and will close, text: Fatal error!


[2021.01.07-23.34.18:346][682]LogWindows: Error: === Critical error: ===
[2021.01.07-23.34.18:346][682]LogWindows: Error: 
[2021.01.07-23.34.18:346][682]LogWindows: Error: Fatal error!
[2021.01.07-23.34.18:346][682]LogWindows: Error: 
[2021.01.07-23.34.18:346][682]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000000000d8
[2021.01.07-23.34.18:346][682]LogWindows: Error: 
[2021.01.07-23.34.18:346][682]LogWindows: Error: [Callstack] 0x00007ffefa71b38d ntdll.dll!UnknownFunction []
[2021.01.07-23.34.18:346][682]LogWindows: Error: [Callstack] 0x00007ff77a073f83 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Particles\ParticleGpuSimulation.cpp:3868]
[2021.01.07-23.34.18:346][682]LogWindows: Error: [Callstack] 0x00007ff77a07f367 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Particles\ParticleGpuSimulation.cpp:3721]
[2021.01.07-23.34.18:346][682]LogWindows: Error: [Callstack] 0x00007ff77a058396 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Particles\ParticleComponents.cpp:5764]
[2021.01.07-23.34.18:346][682]LogWindows: Error: [Callstack] 0x00007ff77a054f36 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Particles\ParticleComponents.cpp:3915]
[2021.01.07-23.34.18:346][682]LogWindows: Error: [Callstack] 0x00007ff779d48e8a LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:651]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff779d8d03c LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:1291]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff77a0455ba LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\Particles\ParticleComponents.cpp:3753]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff77891a990 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1002]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff778912333 LifeLeech-Win64-Shipping.exe!UnhashUnreachableObjects() [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:2112]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff7788f35e5 LifeLeech-Win64-Shipping.exe!CollectGarbageInternal() [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:2051]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff7788f318e LifeLeech-Win64-Shipping.exe!CollectGarbage() [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:2155]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff77a2d8515 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:12770]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff77a2c31b6 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:12302]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff77a2e1ef6 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:12500]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff779eaae83 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1759]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff777f7e244 LifeLeech-Win64-Shipping.exe!UnknownFunction [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4834]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff777f84bdd LifeLeech-Win64-Shipping.exe!GuardedMain() [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Launch\Private\Launch.cpp:169]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff777f84c4a LifeLeech-Win64-Shipping.exe!GuardedMainWrapper() [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff777f8f1cf LifeLeech-Win64-Shipping.exe!WinMain() [C:\Git\UE4\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ff77abb3aae LifeLeech-Win64-Shipping.exe!__scrt_common_main_seh() [d:\agent\_work\63\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ffefa2c7c24 KERNEL32.DLL!UnknownFunction []
[2021.01.07-23.34.18:347][682]LogWindows: Error: [Callstack] 0x00007ffefa76d4d1 ntdll.dll!UnknownFunction []
[2021.01.07-23.34.18:347][682]LogWindows: Error: 
[2021.01.07-23.34.18:360][682]LogExit: Executing StaticShutdownAfterError
[2021.01.07-23.34.18:381][682]LogWindows: FPlatformMisc::RequestExit(1)
[2021.01.07-23.34.18:381][682]LogCore: Engine exit requested (reason: Win RequestExit)
[2021.01.07-23.34.18:391][682]Log file closed, 01/08/21 00:34:18

Hello, I am in a same situation too. My Game using online subsystem steam. It worked on Development build but does not work on Shipping too. It says “fatal error”. I also can not see log file. Did you find the solution or do you know how can I see the logs?