Crash on launching exe file packaged in unreal 5.5 since the 5.5.2 hotfix

My project is with world partition, nanite, lumen, megalight.
The package was working fine in 5.5.1 but since the hotfix 5.5.2, I have this crash when I try to lauch the exe:
-Unable to launch with RHI ‘DirectX 11’ since the project is not configured to support it.

-LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\Windows\WindowsDynamicRHI.cpp] [Line: 824]
Unable to launch with RHI ‘D3D11’ since the project is not configured to support it.

My project is not set with DirectX 11 but with DirectX 12

Had the same problem since the 5.5.2 update with a basic open world example project made with 5.5.1. Once I disabled my GPU stats and rendering FPS from Riva Tuner Stats, no more crashes.

I’m not using those stat tools

hotfix might have changed some default settings. Try checking your project settings under ‘Platform > Windows’ and make sure DirectX 12 is selected. You can also try clearing the Derived Data Cache or verifying the engine files through the Epic Games Launcher.

I have already tried this.