Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 963] Attempted to create a package named 'None'
UnrealEditor_CoreUObject!CreatePackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:963]
...
I get this crash only when using “Launch Game” and “Play Standalone” options.
When packaging game(either dev or shipping build) I don’t get this error…what can be the source of this crash? I don’t even know where should i start searching, and this is making my debugging process much harder…
UE 5.1.1 btw