Hello Community,
I encountered a rare crash during GC, crashed on GarbageCollectionVerfication.cpp line 402, in VerifyObjectFlagMirroring() trying to get object name in order to log some warning.
I noticed that VerifyObjectFlagMirroring will launch a multi thread function and try to call
Is this kind of behavior very unsafe during multi-thread context? Since we are very likely accessing deleted object.
Do I misunderstand something here?