Since the last update, anytime I try to start my game on my map, UE4 crashes with this error. Really starting to anger me. Any help would be awesome.
Attempting to run the game in editor:
!Id:62f308b9897197d08efd0c168b7fe493
Unknown exception - code 00000001 (first/second chance not available)
KERNELBASE + 42141 bytes
UE4Editor_Core + 2493770 bytes
UE4Editor_Core + 1579917 bytes
UE4Editor_Core + 1580055 bytes
UE4Editor_Engine + 6334142 bytes
UE4Editor_Engine + 6513839 bytes
UE4Editor_Engine + 6096958 bytes
UE4Editor_Engine + 1585712 bytes
UE4Editor_Engine + 1761525 bytes
UE4Editor_Engine + 1696253 bytes
UE4Editor_Engine + 4767679 bytes
UE4Editor_Engine + 9590093 bytes
UE4Editor_Engine + 9435978 bytes
UE4Editor_Engine + 3675758 bytes
UE4Editor_UnrealEd + 3980929 bytes
UE4Editor_UnrealEd + 4262521 bytes
UE4Editor_UnrealEd + 4351225 bytes
UE4Editor_UnrealEd + 1812504 bytes
UE4Editor_UnrealEd + 5925286 bytes
UE4Editor!FEngineLoop::Tick() + 3294 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2098]
UE4Editor!GuardedMain() + 476 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]