I made an update on my mode, by adding new props in it in 3ds Max. So I wanted to export the model and overwrite the old one. However this time it crashed straight away.
So I thought maybe 1 of these new props has a corrupted mesh or something. But that didn’t seem the case when I only tried those props.
After some time of figuring out which object was the culprint, it suprised me it was an object I used in alot projects already, that I have been exporting with datasmith.
How is this possible that it crashes now on this object?