Glad you’re able to recreate it on your end. Thanks. Just tried the first suggested method of copying, followed by fix up redirectors as described. Unfortunately, the same crash still occurs on deleting the original folder.
The second method suggested, followed by a fix up redirectors, then deleting the original folder, works on the move, but crashes on the deleting of the original folder. The curious thing here is that it’s a different stack dump on crashing when deleting this way then the other times. I’ve attached it in hopes it will help you track down the larger issue.
This part of the log looks possibly relavent: [2015.12.22-22.39.37:918][393]LogPhysics:Warning: PHYSX: …..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2015.12.22-22.39.37:918][393]LogPhysics:Warning: PHYSX: …..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
I believe using the second method, I should be able to just remove the original folder from within the windows explorer while the project is closed to work around the problem. Since the move succeeded, as did the fix up redirectors, the moved pack should be intact and the original can be deleted outside of the editor, correct?
Thanks for your time on getting this issued resolved permanently.link text