Crash on blueprints moved between folders

Good Morning ,

  • I’ve had the same problem occur with moving other items between folders within the content browser sporadically in the past. The dynamic clocks pack is the one thing I’ve been able to recreate the problem with every time, making it a lot easier to submit a bug request on. The sporadic stuff is a pain, as it happens right in the middle of working on something, then you fire up the game engine, and it often doesn’t occur the next time you do the same operation.
  • Of course. See attached.
  • It’s happening in BodyInstance.cpp from the logs, so it’s possible it could be another asset than a blueprint. The pack is pretty small thankfully. The engine lists blueprints in the dialog being moved right before the crash, but the crash may be occurring before it has time to post the asset name that crashes it on the move operation.

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