Crash of packaged game "Assertion failed: SchemaIt != SchemaEnd"

It seems you have a similar issue, but it’s about a plugin or package being missing that’s not caused by LiveLink (at least as far as I can tell).

Whatever class you use for the underlying RowStruct in your “/A_0/Sounds/Player/DT_PlayerEventsSounds_DevTest” file doesn’t seem to be included in your exe builds. What class are you using for that?

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