Hello,
I know that Geometry script is still at early stage of developpement but i want to share my experience with you to be sure i’m not doing something in the wrong way.
I want to create a simple 2 triangle mesh including setup UV
When using the ‘legacy’ procedural mesh component / add mesh section function it work fine :
But i want to use the new geometry script tools so i tried to create the SAME simple mesh using a dynamic mesh actor / append buffers to mesh function.
The mesh creation work fine :
But as soon as i try to setup UV using the SAME setup as above the editor CRASH :
The message of the crash is :
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] Array index out of bounds: 0 from an array of size 0
Am i doing something wrong or is it just a bug of a still experimental library ?
Thanks for your help