Crash occurs everytime I try to enter the static mesh properties UE5 crashes

LoginId:fcda83254253b5865272d38cc76fd14e
EpicAccountId:088bbe6561934af5993c81fcc1cb959d

Assertion failed: IsValid() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 890]

UnrealEditor_StaticMeshEditor
UnrealEditor_StaticMeshEditor
UnrealEditor_StaticMeshEditor
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_PropertyEditor
UnrealEditor_PropertyEditor
UnrealEditor_SlateCore
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Hi after wild search in forums and diving deep in the internet I found a solution on how to fix this bug:

Go to Window>Load Layout>Default Editor Layout

that should fix it.

Huge credit to RC-1290 for finding out the solution

Hello,

We’ve made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

Thanks,