Crash occur when i try to simulate with chrono enabled

hello everyone I built CARLA using the --chrono flag, but when I go to run the manual_control_chrono.py script, UnrealEngine crashes with a Segmentation Fault error.
I paste some output of my log file:

Blockquote
[2023.03.30-15.41.01:438][211]PIE: Server logged in
[2023.03.30-15.41.01:440][211]PIE: Play in editor total start time 10.533 seconds.
[2023.03.30-15.41.01:596][211]LogLevel: ActivateLevel /Game/Carla/Maps/Sublevels/Town10HD_Opt/Weathers/UEDPIE_0_T10HD_Day 1 1 1
[2023.03.30-15.41.45:429][426]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.2-0+++UE4+Release-4.26
[2023.03.30-15.41.45:574][426]LogEditorSessionSummary: EditorSessionSummary sent report. Type=Crashed, SessionId={28C8B2EC-34BA-4BB3-8E26-4A3DF6439C99}
[2023.03.30-15.42.38:404][585]LogCarla: Sensor 1 ‘’ created in primary server
[2023.03.30-15.42.40:075][590]LogTemp: Loaded OpenDrive file ‘/home/user/apps/carla/Unreal/CarlaUE4/Content/Carla/Maps/OpenDrive/Town10HD_Opt.xodr’
[2023.03.30-15.42.40:404][591]LogCarla: Spawning actor ‘vehicle.diamondback.century’
[2023.03.30-15.42.40:738][592]LogCarla: Loading Chrono files: Vehicle: /home/user/apps/chrono/data/vehiclesedan/vehicle/Sedan_Vehicle.json, PowerTrain: /home/user/apps/chrono/data/vehiclesedan/powertrain/Sedan_SimpleMapPowertrain.json, Tire: /home/user/apps/chrono/data/vehiclesedan/tire/Sedan_TMeasyTire.json
[2023.03.30-15.42.40:763][592]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000
[2023.03.30-15.42.40:763][592]LogCore: 0x00007f182aa47f2c libChronoEngine_vehicle.so!_ZN6chrono7vehicle14WheeledVehicle10InitializeERKNS_10ChCoordsysIdEEd(+0x1c)
0x00007f182bd0bbd2 libUE4Editor-Carla.so!UChronoMovementComponent::InitializeChronoVehicle() [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/MovementComponents/ChronoMovementComponent.cpp:203]
0x00007f182bd0b549 libUE4Editor-Carla.so!UChronoMovementComponent::BeginPlay() [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/MovementComponents/ChronoMovementComponent.cpp:154]
0x00007f19c6dbaf86 libUE4Editor-Engine.so!UActorComponent::RegisterComponentWithWorld(UWorld*, FRegisterComponentContext*) [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp:1248]
0x00007f182bd0afa0 libUE4Editor-Carla.so!UChronoMovementComponent::CreateChronoMovementComponent(ACarlaWheeledVehicle*, unsigned long, float, FString, FString, FString, FString) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/MovementComponents/ChronoMovementComponent.cpp:51]
0x00007f182bae113a libUE4Editor-Carla.so!FVehicleActor::EnableChronoPhysics(unsigned long, float, FString const&, FString const&, FString const&, FString const&) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp:1033]
0x00007f182bc2bfd2 libUE4Editor-Carla.so!FCarlaServer::FPimpl::BindActions()::$_133::operator()(unsigned int, unsigned long, float, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) const [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Server/CarlaServer.cpp:1759]
0x00007f182bc2bccd libUE4Editor-Carla.so! [/home/user/UnrealEngine_4.26/Engine/Source/ThirdParty/Linux/LibCxx/include/c++/v1/future:1816]
0x00007f182bc66e11 libUE4Editor-Carla.so!std::__1::packaged_task<carla::rpc::Response ()>::operator()() [/home/user/UnrealEngine_4.26/Engine/Source/ThirdParty/Linux/LibCxx/include/c++/v1/future:2084]
0x00007f182bc6718c libUE4Editor-Carla.so!boost::asio::detail::executor_op<boost::asio::detail::binder0<carla::detail::MoveWrapper<std::__1::packaged_task<carla::rpc::Response ()> > >, std::__1::allocator, boost::asio::detail::scheduler_operation>::do_complete(void*, boost::asio::detail::scheduler_operation*, boost::system::error_code const&, unsigned long) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/include/boost/asio/detail/executor_op.hpp:70]
0x00007f182bc98219 libUE4Editor-Carla.so!boost::asio::detail::scheduler::do_wait_one(boost::asio::detail::conditionally_enabled_mutex::scoped_lock&, boost::asio::detail::scheduler_thread_info&, long, boost::system::error_code const&) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/include/boost/asio/detail/impl/scheduler.ipp:573]
0x00007f182bc97d35 libUE4Editor-Carla.so!boost::asio::detail::scheduler::wait_one(long, boost::system::error_code&) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/include/boost/asio/detail/impl/scheduler.ipp:249]
0x00007f182bc97adb libUE4Editor-Carla.so!unsigned long boost::asio::io_context::run_one_until<std::__1::chrono::steady_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >(std::__1::chrono::time_point<std::__1::chrono::steady_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > > const&) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/include/boost/asio/impl/io_context.hpp:98]
0x00007f182bc5849b libUE4Editor-Carla.so!carla::rpc::Server::SyncRunFor(carla::time_duration) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/include/carla/rpc/Server.h:60]
0x00007f182bbe3152 libUE4Editor-Carla.so!FCarlaServer::RunSome(unsigned int) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Server/CarlaServer.cpp:2499]
0x00007f182bb086cd libUE4Editor-Carla.so!FCarlaEngine::OnPreTick(UWorld*, ELevelTick, float) [/home/user/apps/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/CarlaEngine.cpp:248]
0x00007f182bb6480f libUE4Editor-Carla.so!TBaseRawMethodDelegateInstance<false, FCarlaEngine, void (UWorld*, ELevelTick, float), FDefaultDelegateUserPolicy>::ExecuteIfSafe(UWorld*, ELevelTick, float) const [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:467]
0x00007f19c73da229 libUE4Editor-Engine.so!TMulticastDelegate<void (UWorld*, ELevelTick, float), FDefaultDelegateUserPolicy>::Broadcast(UWorld*, ELevelTick, float) const [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:955]
0x00007f19c73b3d1f libUE4Editor-Engine.so!UWorld::Tick(ELevelTick, float) [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Engine/Private/LevelTick.cpp:1281]
0x00007f19c22a9aef libUE4Editor-UnrealEd.so!UEditorEngine::Tick(float, bool) [/home/user/UnrealEngine_4.26/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp:1716]
0x00007f19c2ddf892 libUE4Editor-UnrealEd.so!UUnrealEdEngine::Tick(float, bool) [/home/user/UnrealEngine_4.26/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp:423]
0x000000000026c471 UE4Editor!FEngineLoop::Tick() [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:4830]
0x000000000027ad33 UE4Editor!GuardedMain(char16_t const*) [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/Launch.cpp:171]
0x00007f19c0e91286 libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/home/user/UnrealEngine_4.26/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:264]
0x00007f19c0cb3083 libc.so.6!__libc_start_main(+0xf2)
0x0000000000263d39 UE4Editor!_start()
[2023.03.30-15.42.40:773][592]LogExit: Executing StaticShutdownAfterError

I have checked the paths I use as recommended on carla’s page but cannot resolve this error. Could someone please help me?