For the past couple of days i’ve been getting this crash a lot while playing (only when playing not when developing). I’ve looked through the forums but couldn’t find anything on it, and i have no idea what the problem is. This it the crash report, thanks anyone for the help :).
Assertion failed: NumActiveAudioDevices == 0 [File:C:\Software\EpicGames\UE421\UnrealEngine-release\Engine\Source\Runtime\Engine\Private\AudioDeviceManager.cpp] [Line: 513]
UE4Editor_Core!FDebug::AssertFailed() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\core\private\misc\assertionmacros.cpp:417]
UE4Editor_Engine!FAudioDeviceManager::ShutdownAllAudioDevices() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\engine\private\audiodevicemanager.cpp:514]
UE4Editor_Engine!UEngine::ShutdownAudioDeviceManager() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\engine\private\unrealengine.cpp:1635]
UE4Editor!FEngineLoop::Exit() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\launch\private\launchengineloop.cpp:3163]
UE4Editor!GuardedMain() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\launch\private\launch.cpp:185]
UE4Editor!GuardedMainWrapper() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
UE4Editor!WinMain() [c:\software\epicgames\ue421\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll