Editor crashes since today (yesterday everything worked fine) as soon as I try to open the drop down menu to select the device I want to launch on. Menu doesn’t even open. I get the following report:
Fatal error!
Address = 0xd667d80e (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xd667699d (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
TBaseDelegate_RetVal_NoParams<TSharedRef<SWidget,0> >::Execute() 0xd7582c5a + 6 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
SToolBarComboButtonBlock::OnGetMenuContent() 0xd75c2ad5 + 17 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\slate\private\framework\multibox\stoolbarcombobuttonblock.cpp:176] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
TBaseSPMethodDelegateInstance_RetVal_NoParams<SToolBarComboButtonBlock,TSharedRef<SWidget,0>,0>::Execute() 0xd7584316 + 17 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
TBaseDelegate_RetVal_NoParams<TSharedRef<SWidget,0> >::Execute() 0xd7582c5a + 6 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
SComboButton::OnButtonClicked() 0xd76ce3f9 + 16 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\slate\private\widgets\input\scombobutton.cpp:78] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
TBaseSPMethodDelegateInstance_RetVal_NoParams<SComboButton,FReply,0>::Execute() 0xd7697ccc + 17 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
TBaseDelegate_RetVal_NoParams<FReply>::Execute() 0xd7696aba + 6 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
SButton::OnMouseButtonDown() 0xd76d64bf + 39 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:132] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
FSlateApplication::ProcessMouseButtonDownEvent() 0xd74a41af + 23 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3260] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
FSlateApplication::OnMouseDown() 0xd7491768 + 20 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3180] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
FWindowsApplication::ProcessDeferredMessage() 0xda7e48f3 + 32 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\private\windows\windowsapplication.cpp:1283] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
FWindowsApplication::DeferMessage() 0xda7cf371 + 74 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\private\windows\windowsapplication.cpp:1636] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
FWindowsApplication::ProcessMessage() 0xda7e5bfe + 41 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\private\windows\windowsapplication.cpp:736] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
FWindowsApplication::AppWndProc() 0xda7cb332 + 0 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\private\windows\windowsapplication.cpp:598] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x77ac9bd1 (filename not found) [in C:\Windows\system32\USER32.dll]
Address = 0x77ac98da (filename not found) [in C:\Windows\system32\USER32.dll]
FWindowsPlatformMisc::PumpMessages() 0xda7e60a6 + 48 bytes [File=d:\unreal\unrealengine-4.4\unrealengine-4.4\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:761] [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3fac7a7d (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor.exe]
Address = 0x3fabd22c (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor.exe]
Address = 0x3fabd29a (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor.exe]
Address = 0x3fac91c9 (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor.exe]
Address = 0x3faca089 (filename not found) [in D:\Unreal\UnrealEngine-4.4\UnrealEngine-4.4\Engine\Binaries\Win64\UE4Editor.exe]
Address = 0x779a652d (filename not found) [in C:\Windows\system32\kernel32.dll]
Address = 0x77bdc521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x77bdc521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]