"Crash inside platform compiler" error

Yesterday, our computer crashed, so we had to reinstall Unreal, as well as everything else on the C: drive. Downloaded Epic Games launcher, installed Unreal, tried to open a new project, and got some kind of compiler error at 45% (image attached). After clicking OK, the program continued loading for a few minutes, then crashed the computer. After getting that error a few times, I tried reinstalling the program. Getting the same error again. Can anyone help me figure this out?

I just had the same error. In 4.26.2 I had just enabled virtual textures and the virtual heightfield plugin and was restarting after prompted by enabling the plugin.

Ending the process and trying to open it again I got further to 59% then got the crash again. Still trying to trouble shoot this.

@FiresideFilms @BarrettMeeker have you guys been able to fix this? I am getting the same error…

Windows 11, 3090ti here with an i9-12700KF

This started to happen after I got a new motherboard along with the new processor…
Worked perfectly fine on Windows 11, 3090ti with the 8700K…

I have the same issue after a CPU/MB/RAM upgrade, any ideas on a fix?