I just updated to 4.11.1 on OS X. I’m using the binary version.
I’ve been getting a consistent crash when working with BSP. Everything will be fine until I start to fly the camera around the map; there will be a flash, some of the polygons in the BSP turn yellow, and the Editor crashes. The crash only happens when flying around the map.
Here’s what the Crash Reporter says:
SEGV_MAPERR at 0x3
FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x107a6f31b [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp, line 294] [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x107c00ee6 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Mac/MacPlatformOutputDevices.cpp, line 93] [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, ...) Address = 0x107cf56f7 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp, line 149] [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x107cc39c4 [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 340] [in UE4Editor-Core.dylib]
___ZN17FMetalCommandList6CommitEPU27objcproto16MTLCommandBuffer11objc_objectb_block_invoke Address = 0x13c7342a0 [/Users/build/BuildFarm/build_++UE4+Release-4.11/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.cpp, line 51] [in UE4Editor-MetalRHI.dylib]
-[_MTLCommandBuffer didComplete:error:] Address = 0x7fff902295e8 (filename not found) [in Metal]
-[MTLIOAccelCommandBuffer didComplete:error:] Address = 0x7fff90201ee1 (filename not found) [in Metal]
-[_MTLCommandQueue commandBufferDidComplete:timestamp:error:] Address = 0x7fff9022d155 (filename not found) [in Metal]
ioAccelCommandQueueBlockFenceCallback Address = 0x7fff8943c1f2 (filename not found) [in IOAccelerator]
IODispatchCalloutFromCFMessage Address = 0x7fff92cb66a2 (filename not found) [in IOKit]
_IODispatchCalloutWithDispatch Address = 0x7fff92cb6721 (filename not found) [in IOKit]
dispatch_mig_server Address = 0x7fff8340ba4b (filename not found) [in libdispatch.dylib]
_dispatch_client_callout Address = 0x7fff833f740b (filename not found) [in libdispatch.dylib]
_dispatch_source_latch_and_call Address = 0x7fff83407675 (filename not found) [in libdispatch.dylib]
_dispatch_source_invoke Address = 0x7fff833fba83 (filename not found) [in libdispatch.dylib]
_dispatch_queue_drain Address = 0x7fff833fc200 (filename not found) [in libdispatch.dylib]
_dispatch_queue_invoke Address = 0x7fff83402707 (filename not found) [in libdispatch.dylib]
_dispatch_root_queue_drain Address = 0x7fff833fad53 (filename not found) [in libdispatch.dylib]
_dispatch_worker_thread3 Address = 0x7fff833fab00 (filename not found) [in libdispatch.dylib]
_pthread_wqthread Address = 0x7fff814a04de (filename not found) [in libsystem_pthread.dylib]
start_wqthread Address = 0x7fff8149e341 (filename not found) [in libsystem_pthread.dylib]