I’m making quad audio samples using these guidelines:
UDK | AudioSystem Sounds
I import and get: Message - Failed to import '…/…/…/…(path to asset)
The problem branches from here. There is clearly something ‘wrong’ with the audio file, eventhough I’m following the instructions precisely (I suspect Audition Markers are the cause)…but let’s skip this issue for a moment.
The other issue is that if I click off the content browser folder and then back on the assets folder the Sound Wave shows up there as 0 size, all 0 parameters.
Then I attempt to exit Unreal and I crash.
MachineId:7C23553F48B42A2B17D41AB891CB8A03
EpicAccountId:7d8aca0ff6cc48ec90fc4343bb87ea59
Andy