I tried to import alembic files from Houdini using the geometry cache option. I successfully imported the alembic file with single one frame, but it resulted in crashes when I imported the alembic file by a specific number of frames [001-120].
Thanks for reporting this. I only got a crash because I ran out of memory. The editor jumped up to 45GB memory usage. I’m not sure exactly what’s happening, but I’ve entered UE-43737. You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
Currently this is still unresolved. It was noted that this might be expected with larger files, but 45GB is still a bit ridiculous. It’s been moved to another ticket UEAP-177 which includes a few other general improvements on Alembic Imports. Sorry that’s not very informative, but it’s on the to-do list.
45GB isnt all that ridiculous for an alembic, they often get to be quite large. Also experiencing crashes over a certain size threshold which is disappointing, although I’m yet to test if theres any compression that can be done to keep UE memory from imploding
Hi, I’ve been struggling with this bug for 24 days now. I tried tracking the report’s status as you recommended, but it doesn’t seem to exist. Please, if anyone has any advice on how to solve it, any help would be greatly appreciated!