I had a bug where if i try to bring the drop down menu of "Game Instance Class’ in ‘Project Settings’ the editor crashes without bringing up the error window. The game runs fine and uses the custom game instance i created which was odd.
It started when I moved the custom game instance into a more appropriate named folder which was 1 up from where it was originally. I went back into the the project settings to pull the tab down and it crashed. When i reloaded the project it had changed to ‘None’ in the tab and crashed when i tried again. When i looked at the crash report i realised it did not update the file path. The error i got was:
LogUObjectGlobals:Warning: Failed to
find object ‘Class
/Game/Blueprints/Variables_GameInstance.Variables_GameInstance_C’
LogWindows: === Critical error: ===
Fatal error!
The path should have been:
LogUObjectGlobals:Warning: Failed to
find object ‘Class
/Game/Blueprints/WaveManagement/Variables_GameInstance.Variables_GameInstance_C’
I manually opened up the DefaultEngine.ini file and changed the path location to suit and i no longer get the crashes when i try to use the drop down menu.
I was unable to reproduce this issue on our end. This sounds similar to a known issue, I have a couple of questions to narrow down whether or not this is the case.
Quick questions:
Can you reproduce this in a clean project?
If so, could you provide a detailed set of steps to reproduce this issue on our end?
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.