Hello
I suddenly cannot update/reimport my Twinmotion exported Datasmith file because it is crashing.
The error report is
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 231] Renaming an object (MaterialInstanceConstant /Game/Datasmith/07072023/Materials/MI_Bark.MI_Bark_3) on top of an existing object (MaterialInstanceConstant /Game/Datasmith/07072023/Materials/MI_Bark.MI_Bark) is not allowed
I am very sure ai did not rename any of those materials and I worked on this scene for a long time just today something happened.
The file was exported from Twinmotion.
Can someone help with a solution and maybe a way to avoid this ? That would be very appreciated? Again, I did not rename myself that material.