hey all i started a default third person project and started coding wit C++ to lets say move an object, but every now and then the game crashes with the following error:
Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Templates\Casts.cpp] [Line: 10] Cast of Object /Script/CoreUObject.Default__Object to Actor failed
UnrealEditor_CoreUObject
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kernel32
ntdll
this is only when i try to play the game. i just added 1 class with a small amount of code to move a cube with FVector so it is as default as it can be. if i restart it it works a few times but after a while it just has this fatal error, anyone that can help me?