Crash at every Visual Studio Code Compile or HotReload

Hi everyone,First of all, thank you in advance.
I ve just recently started using Unreal Engine and got started with a few projects, everything was doing alright until it started crashing after EVERY Visual Studio Compile or Hot Reload.
Im using the latest 4.26.

Unity Crash DUMP->

LoginId:46fe3b954f737a19dda4fa8ae3157246


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000138

UE4Editor_CoreUObject!GetArchetypeFromRequiredInfoImpl() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArchetype.cpp:131]
UE4Editor_CoreUObject!GetArchetypeFromRequiredInfoImpl() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArchetype.cpp:82]
UE4Editor_CoreUObject!UObject::GetArchetype() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArchetype.cpp:207]
UE4Editor_Engine!AActor::PostSpawnInitialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:3112]
UE4Editor_Engine!UWorld::SpawnActor() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp:567]
UE4Editor_Engine!UWorld::SpawnActor() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp:304]
UE4Editor_UnrealEd!ReplaceActorHelper() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\KismetReinstanceUtilities.cpp:1832]
UE4Editor_UnrealEd!FBlueprintCompileReinstancer::ReplaceInstancesOfClass_Inner() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\KismetReinstanceUtilities.cpp:2114]
UE4Editor_UnrealEd!FBlueprintCompileReinstancer::ReplaceInstancesOfClass() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\KismetReinstanceUtilities.cpp:1499]
UE4Editor_UnrealEd!FBlueprintCompileReinstancer::ReinstanceInner() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\KismetReinstanceUtilities.cpp:707]
UE4Editor_UnrealEd!FBlueprintCompileReinstancer::ReinstanceObjects() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\KismetReinstanceUtilities.cpp:781]
UE4Editor_HotReload!FHotReloadModule::ReinstanceClass() [D:\Build\++UE4\Sync\Engine\Source\Developer\HotReload\Private\HotReload.cpp:1258]
UE4Editor_HotReload!FHotReloadModule::ReinstanceClasses() [D:\Build\++UE4\Sync\Engine\Source\Developer\HotReload\Private\HotReload.cpp:1244]
UE4Editor_HotReload!TBaseRawMethodDelegateInstance<0,FHotReloadModule,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:469]
UE4Editor_CoreUObject!UClassReplaceHotReloadClasses() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:842]
UE4Editor_CoreUObject!ProcessNewlyLoadedUObjects() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:1002]
UE4Editor_CoreUObject!TBaseStaticDelegateInstance<void __cdecl(FName,bool),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:731]
UE4Editor_Core!TMulticastDelegate<void __cdecl(FName,bool),FDefaultDelegateUserPolicy>::Broadcast() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:955]
UE4Editor_Core!FModuleManager::LoadModuleWithFailureReason() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:508]
UE4Editor_Core!FModuleManager::LoadModule() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:342]
UE4Editor_HotReload!FHotReloadModule::DoHotReloadInternal() [D:\Build\++UE4\Sync\Engine\Source\Developer\HotReload\Private\HotReload.cpp:799]
UE4Editor_HotReload!UE4Function_Private::TFunctionRefCaller<<lambda_d85446a946c3f6776c68ebfeb93e5785>,void __cdecl(TMap<FName,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FString,0> > const &,bool,enum ECompilationResult::Type)>::Call() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Templates\Function.h:549]
UE4Editor_HotReload!FHotReloadModule::CheckForFinishedModuleDLLCompile() [D:\Build\++UE4\Sync\Engine\Source\Developer\HotReload\Private\HotReload.cpp:1853]
UE4Editor_HotReload!FHotReloadModule::Tick() [D:\Build\++UE4\Sync\Engine\Source\Developer\HotReload\Private\HotReload.cpp:1415]
UE4Editor_Core!FTicker::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Containers\Ticker.cpp:95]
UE4Editor!FEngineLoop::Tick() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5043]
UE4Editor!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:169]
UE4Editor!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
UE4Editor!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
UE4Editor!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

I don’t know if it’s actually useful, but I’m also attaching the Visual Studio Compiling Dump.

Log file open, 12/15/20 14:13:07
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: ProgettoAllenamento
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.227403
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.51.0
LogInit: Build: ++UE4+Release-4.26-CL-14830424
LogInit: Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Net CL: 14830424
LogInit: OS: Windows 10 (Release 1909) (), CPU: AMD Ryzen 5 2600X Six-Core Processor           , GPU: NVIDIA GeForce RTX 2060
LogInit: Compiled (64-bit): Dec  1 2020 15:13:26
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.26
LogInit: Command Line:  -EpicPortal -epicusername=SneeVio -epicuserid=668db98a63654d71b250451f1ce6530f -epiclocale=en
LogInit: Base Directory: D:/EpicGames/UE_4.26/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:157][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2020.12.15-13.13.08:157][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.12.15-13.13.08:157][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.12.15-13.13.08:158][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2020.12.15-13.13.08:158][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:158][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.12.15-13.13.08:163][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.12.15-13.13.08:163][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.12.15-13.13.08:163][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2020.12.15-13.13.08:164][  0]LogInit: Selected Device Profile: [Windows]
[2020.12.15-13.13.08:164][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2020.12.15-13.13.08:164][  0]LogHAL: Display: Platform has ~ 16 GB [17126842368 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.12.15-13.13.08:164][  0]LogInit: Going up to parent DeviceProfile []
[2020.12.15-13.13.08:164][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.12.15-13.13.08:164][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.12.15-13.13.08:165][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.12.15-13.13.08:165][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Scalability.ini]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2020.12.15-13.13.08:165][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2020.12.15-13.13.08:165][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2020.12.15-13.13.08:166][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2020.12.15-13.13.08:166][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2020.12.15-13.13.08:166][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Progetti/ProgettoAllenamento/Saved/Config/Windows/Engine.ini]
[2020.12.15-13.13.08:166][  0]LogInit: Computer: DESKTOP-I7D788R
[2020.12.15-13.13.08:166][  0]LogInit: User: matti
[2020.12.15-13.13.08:166][  0]LogInit: CPU Page size=4096, Cores=6
[2020.12.15-13.13.08:166][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2020.12.15-13.13.08:166][  0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
[2020.12.15-13.13.08:166][  0]LogMemory: Platform Memory Stats for Windows
[2020.12.15-13.13.08:166][  0]LogMemory: Process Physical Memory: 133.52 MB used, 133.53 MB peak
[2020.12.15-13.13.08:166][  0]LogMemory: Process Virtual Memory: 113.04 MB used, 113.04 MB peak
[2020.12.15-13.13.08:166][  0]LogMemory: Physical Memory: 6423.27 MB used,  9910.16 MB free, 16333.43 MB total
[2020.12.15-13.13.08:166][  0]LogMemory: Virtual Memory: 134209120.00 MB used,  8606.34 MB free, 134217728.00 MB total
[2020.12.15-13.13.08:171][  0]LogWindows: WindowsPlatformFeatures enabled
[2020.12.15-13.13.08:216][  0]LogInit: Physics initialised using underlying interface: PhysX
[2020.12.15-13.13.08:217][  0]LogInit: Using OS detected language (en-GB).
[2020.12.15-13.13.08:217][  0]LogInit: Using OS detected locale (en-IO).
[2020.12.15-13.13.08:219][  0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
[2020.12.15-13.13.08:394][  0]LogInit: Setting process to per monitor DPI aware
[2020.12.15-13.13.08:415][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2020.12.15-13.13.08:429][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2020.12.15-13.13.08:429][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2020.12.15-13.13.14:141][  0]LogHMD: Failed to initialize OpenVR with code 108
[2020.12.15-13.13.14:141][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2020.12.15-13.13.14:141][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2020.12.15-13.13.14:141][  0]LogD3D11RHI: D3D11 adapters:
[2020.12.15-13.13.14:220][  0]LogD3D11RHI:    0. 'NVIDIA GeForce RTX 2060' (Feature Level 11_0)
[2020.12.15-13.13.14:220][  0]LogD3D11RHI:       5980/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2020.12.15-13.13.14:222][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2020.12.15-13.13.14:222][  0]LogD3D11RHI:       0/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2020.12.15-13.13.14:222][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2020.12.15-13.13.14:228][  0]LogD3D11RHI: Creating new Direct3DDevice
[2020.12.15-13.13.14:228][  0]LogD3D11RHI:     GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id")
[2020.12.15-13.13.14:228][  0]LogWindows: EnumDisplayDevices:
[2020.12.15-13.13.14:229][  0]LogWindows:    0. 'NVIDIA GeForce RTX 2060' (P:1 D:1)
[2020.12.15-13.13.14:229][  0]LogWindows:    1. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
[2020.12.15-13.13.14:229][  0]LogWindows:    2. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
[2020.12.15-13.13.14:229][  0]LogWindows:    3. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
[2020.12.15-13.13.14:229][  0]LogWindows: DebugString: FoundDriverCount:4 
[2020.12.15-13.13.14:229][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce RTX 2060
[2020.12.15-13.13.14:229][  0]LogD3D11RHI:   Driver Version: 457.30 (internal:27.21.14.5730, unified:457.30)
[2020.12.15-13.13.14:229][  0]LogD3D11RHI:      Driver Date: 11-6-2020
[2020.12.15-13.13.14:229][  0]LogRHI: Texture pool is 4186 MB (70% of 5980 MB)
[2020.12.15-13.13.14:283][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2020.12.15-13.13.14:283][  0]LogD3D11RHI: Async texture creation enabled
[2020.12.15-13.13.14:283][  0]LogD3D11RHI: Array index from any shader is supported
[2020.12.15-13.13.14:315][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2020.12.15-13.13.14:317][  0]LogRHI: GeForceNow SDK initialized: 1
[2020.12.15-13.13.15:965][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2020.12.15-13.13.15:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2020.12.15-13.13.16:015][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2020.12.15-13.13.16:015][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2020.12.15-13.13.16:026][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2020.12.15-13.13.16:035][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2020.12.15-13.13.16:044][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2020.12.15-13.13.16:053][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2020.12.15-13.13.16:062][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2020.12.15-13.13.16:072][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2020.12.15-13.13.16:081][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2020.12.15-13.13.16:110][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2020.12.15-13.13.16:110][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2020.12.15-13.13.16:119][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2020.12.15-13.13.16:129][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2020.12.15-13.13.16:140][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2020.12.15-13.13.16:151][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2020.12.15-13.13.16:169][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2020.12.15-13.13.16:169][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2020.12.15-13.13.16:181][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2020.12.15-13.13.16:192][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2020.12.15-13.13.16:205][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2020.12.15-13.13.16:216][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2020.12.15-13.13.16:216][  0]LogTargetPlatformManager: Display: Building Assets For Windows
[2020.12.15-13.13.16:230][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2020.12.15-13.13.16:314][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2020.12.15-13.13.16:314][  0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../Progetti/ProgettoAllenamento/Intermediate/Shaders/WorkingDirectory/10232/).
[2020.12.15-13.13.16:314][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/matti/AppData/Local/Temp/UnrealShaderWorkingDir/FD88A3D7403F07068D8F4A9CD5CD4067/'.
[2020.12.15-13.13.16:314][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2020.12.15-13.13.16:314][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2020.12.15-13.13.17:101][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2020.12.15-13.13.17:155][  0]LogDerivedDataCache: Loaded boot cache 0.05s 81MB C:/Users/matti/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2020.12.15-13.13.17:155][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/matti/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
[2020.12.15-13.13.17:155][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../Progetti/ProgettoAllenamento/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2020.12.15-13.13.17:155][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2020.12.15-13.13.17:155][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../Progetti/ProgettoAllenamento/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.12.15-13.13.17:155][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2020.12.15-13.13.17:167][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2020.12.15-13.13.17:167][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.12.15-13.13.17:167][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2020.12.15-13.13.17:209][  0]LogDerivedDataCache: Speed tests for C:/Users/matti/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds
[2020.12.15-13.13.17:209][  0]LogDerivedDataCache: Display: Performance to C:/Users/matti/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1152.60MBs, RandomWriteSpeed=23.02MBs. Assigned SpeedClass 'Local'
[2020.12.15-13.13.17:210][  0]LogDerivedDataCache: Using Local data cache path C:/Users/matti/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2020.12.15-13.13.17:210][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2020.12.15-13.13.17:210][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2020.12.15-13.13.17:254][  0]LogSlate: Using FreeType 2.10.0
[2020.12.15-13.13.17:254][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2020.12.15-13.13.17:276][  0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
[2020.12.15-13.13.17:505][  0]LogInit: Selected Device Profile: [Windows]
[2020.12.15-13.13.17:505][  0]LogInit: Active device profile: [0000021A35C87100][0000021A14B575C0 49] Windows
[2020.12.15-13.13.17:505][  0]LogInit: Profiles: [0000021A35C87100][0000021A14B575C0 49] Windows, [0000021A35C75100][0000021A2823B700 49] WindowsNoEditor, [0000021A35C85100][0000021A2823F840 49] WindowsServer, [0000021A35C76C00][0000021A334939C0 49] WindowsClient, [0000021A35C86B00][0000021A33497B40 49] IOS, [0000021A35C75700][0000021A3349BCC0 49] iPadAir, [0000021A35C85700][0000021A3349E180 49] iPadAir2, [0000021A35C34900][0000021A334A6440 49] IPadPro, [0000021A35C34A00][0000021A334A2480 49] iPadAir3, [0000021A35C87500][0000021A334AA600 49] iPadAir4, [0000021A35C37200][0000021A334AE780 49] iPadMini2, [0000021A35C86E00][0000021A334B2900 49] iPadMini3, [0000021A35C34C00][0000021A334B6A80 49] iPadMini4, [0000021A35C86C00][0000021A334BAC00 49] iPadMini5, [0000021A35C76F00][0000021A356C4EC0 49] iPhone6, [0000021A35C27F00][0000021A356C0F00 49] iPodTouch6, [0000021A35C77200][0000021A356CD1C0 49] iPhone7, [0000021A35C75000][0000021A356C9200 49] iPodTouch7, [0000021A35C25600][0000021A356D1380 49] iPhone5S, [0000021A35C75600][0000021A35717500 49] iPhone6Plus, [0000021A35C27D00][0000021A28243640 49] iPhone6S, [0000021A35C75900][0000021A3571B780 49] iPhone6SPlus, [0000021A35C25900][0000021A3571F8C0 49] iPhone7Plus, [0000021A35C76600][0000021A35723A00 49] iPhoneSE, [0000021A35C26500][0000021A3572BB80 49] iPhone8, [0000021A35C76B00][0000021A3572FD00 49] iPhone8Plus, [0000021A35C25A00][0000021A357321C0 49] iPhoneX, [0000021A35C76900][0000021A35736340 49] iPhoneXS, [0000021A35C26200][0000021A2AE604C0 49] iPhoneXSMax, [0000021A35C77F00][0000021A2AE64640 49] iPhoneXR, [0000021A35C25E00][0000021A2AE687C0 49] iPhone11, [0000021A35C75A00][0000021A2AE6C940 49] iPhone11Pro, [0000021A35C26100][0000021A2AE70AC0 49] iPhone11ProMax, [0000021A35C74700][0000021A2AE74C40 49] iPhoneSE2, [0000021A35C26700][0000021A2AE78DC0 49] iPhone12Mini, [0000021A35C74800][0000021A2AE7CF40 49] iPhone12, [0000021A35C25800][0000021A2AE810C0 49] iPhone12Pro, [0000021A35C74B00][0000021A2AE85240 49] iPhone12ProMax, [0000021A35C25C00][0000021A2AE893C0 49] iPadPro105, [0000021A35C74A00][0000021A2AE8D540 49] iPadPro129, [0000021A35C24E00][0000021A35727680 49] iPadPro97, [0000021A35C77B00][0000021A2AE917C0 49] iPadPro2_129, [0000021A35C27300][0000021A2AE95900 49] iPad5, [0000021A35C77000][0000021A2AE99A40 49] iPad6, [0000021A35C24A00][0000021A2AEA1BC0 49] iPad7, [0000021A35C76700][0000021A2AEA5D40 49] iPad8, [0000021A35C26C00][0000021A2AEA8200 49] iPadPro11, [0000021A35C77D00][0000021A2AEAC380 49] iPadPro2_11, [0000021A35C25300][0000021A2AEB0500 49] iPadPro3_129, [0000021A35C76000][0000021A2AEB4680 49] iPadPro4_129, [0000021A35C26E00][0000021A2AEB8800 49] AppleTV, [0000021A35C76300][0000021A2AEBC980 49] AppleTV4K, [0000021A35C27C00][0000021A2AEC0B00 49] TVOS, [0000021A35C77300][0000021A2AEC4C80 49] Mac, [0000021A35C24100][0000021A2AEC8E00 49] MacClient, [0000021A35C74D00][0000021A2AECCF80 49] MacNoEditor, [0000021A35C27800][0000021A2AED1100 49] MacServer, [0000021A35C26900][0000021A2AED5280 49] Linux, [0000021A35C87200][0000021A2AED9400 49] LinuxNoEditor, [0000021A348F0800][0000021A2AEDD580 49] LinuxAArch64NoEditor, [0000021A35C84700][0000021A2AEE1700 49] LinuxClient, [0000021A348F0500][0000021A2AE9D840 49] LinuxAArch64Client, [0000021A35C85E00][0000021A2AEE5980 49] LinuxServer, [0000021A348F0A00][0000021A2AEE9AC0 49] LinuxAArch64Server, [0000021A35C86400][0000021A2AEF1C40 49] Android, [0000021A35C77E00][0000021A2AEF4100 49] Android_Low, [0000021A35C86000][0000021A2AEF8280 49] Android_Mid, [0000021A35C75800][0000021A2AEFC400 49] Android_High, [0000021A35C84B00][0000021A2AF00580 49] Android_Default, [0000021A35C77C00][0000021A2AF04700 49] Android_Adreno4xx, [0000021A35C85F00][0000021A2AF08880 49] Android_Adreno5xx_Low, [0000021A35C74F00][0000021A2AF0CA00 49] Android_Adreno5xx, [0000021A35C87B00][0000021A2AF10B80 49] Android_Adreno6xx, [0000021A35C77A00][0000021A2AF14D00 49] Android_Adreno6xx_Vulkan, [0000021A35C85800][0000021A2AF18E80 49] Android_Mali_T6xx, [0000021A35C74100][0000021A2AF1D000 49] Android_Mali_T7xx, [0000021A35C86100][0000021A2AF21180 49] Android_Mali_T8xx, [0000021A35C74300][0000021A2AF25300 49] Android_Mali_G71, [0000021A35C87900][0000021A2AF29480 49] Android_Mali_G72, [0000021A35C76A00][0000021A2AF2D600 49] Android_Mali_G72_Vulkan, [0000021A35C86900][0000021A2AF31780 49] Android_Mali_G76, [0000021A35C77600][0000021A2AEED8C0 49] Android_Mali_G76_Vulkan, [0000021A35C85D00][0000021A2AF35A00 49] Android_Mali_G77, [0000021A35C75500][0000021A2AF39B40 49] Android_Mali_G77_Vulkan, [0000021A35C85000][0000021A2AF41CC0 49] Android_Vulkan_SM5, [0000021A35C74600][0000021A2AF44180 49] Android_PowerVR_G6xxx, [0000021A35C85500][0000021A2AF48300 49] Android_PowerVR_GT7xxx, [0000021A35C75300][0000021A2AF4C480 49] Android_PowerVR_GE8xxx, [0000021A35C87400][0000021A2AF50600 49] Android_PowerVR_GM9xxx, [0000021A35C76400][0000021A2AF54780 49] Android_PowerVR_GM9xxx_Vulkan, [0000021A35C87700][0000021A2AF58900 49] Android_TegraK1, [0000021A35C74200][0000021A2AF5CA80 49] Android_Unknown_Vulkan, [0000021A35C87600][0000021A2AF60C00 49] Lumin, [0000021A35C74400][0000021A2AF64D80 49] Lumin_Desktop, [0000021A35C86700][0000021A2AF68F00 49] HoloLens, 
[2020.12.15-13.13.17:610][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2020.12.15-13.13.17:610][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2020.12.15-13.13.17:610][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2020.12.15-13.13.17:610][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2020.12.15-13.13.17:610][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2020.12.15-13.13.17:628][  0]LogNetVersion: ProgettoAllenamento 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 156260963)
[2020.12.15-13.13.18:056][  0]LogHMD: PokeAHoleMaterial loaded successfully
[2020.12.15-13.13.18:155][  0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.098634 seconds
[2020.12.15-13.13.18:160][  0]LogUObjectArray: 16830 objects as part of root set at end of initial load.
[2020.12.15-13.13.18:160][  0]LogUObjectAllocator: 4209472 out of 0 bytes used by permanent object pool.
[2020.12.15-13.13.18:161][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.12.15-13.13.18:540][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2020.12.15-13.13.18:544][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2020.12.15-13.13.18:913][  0]SourceControl: Source control is disabled
[2020.12.15-13.13.18:913][  0]SourceControl: Source control is disabled
[2020.12.15-13.13.18:919][  0]SourceControl: Source control is disabled
[2020.12.15-13.13.18:959][  0]SourceControl: Source control is disabled
[2020.12.15-13.13.18:974][  0]SourceControl: Source control is disabled
[2020.12.15-13.13.18:980][  0]LogUProjectInfo: Found projects:
[2020.12.15-13.13.19:025][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2020.12.15-13.13.19:044][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.12.15-13.13.19:044][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.12.15-13.13.19:216][  0]LogCollectionManager: Loaded 0 collections in 0.001044 seconds
[2020.12.15-13.13.19:240][  0]LogFileCache: Scanning file cache for directory 'D:/EpicGames/UE_4.26/Progetti/ProgettoAllenamento/Saved/Collections/' took 0.00s
[2020.12.15-13.13.19:240][  0]LogFileCache: Scanning file cache for directory 'D:/EpicGames/UE_4.26/Progetti/ProgettoAllenamento/Content/Developers/matti/Collections/' took 0.00s
[2020.12.15-13.13.19:240][  0]LogFileCache: Scanning file cache for directory 'D:/EpicGames/UE_4.26/Progetti/ProgettoAllenamento/Content/Collections/' took 0.00s
[2020.12.15-13.13.19:240][  0]LogOcInput: OculusInput pre-init called
[2020.12.15-13.13.19:450][  0]LogEngine: Initializing Engine...
[2020.12.15-13.13.19:750][  0]LogHMD: Failed to initialize OpenVR with code 108
[2020.12.15-13.13.19:773][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2020.12.15-13.13.19:786][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2020.12.15-13.13.19:888][  0]LogInit: Initializing FReadOnlyCVARCache
[2020.12.15-13.13.19:896][  0]LogAIModule: Creating AISystem for world Untitled
[2020.12.15-13.13.19:906][  0]LogAudio: Display: Initializing Audio Device Manager...
[2020.12.15-13.13.19:910][  0]LogAudio: Display: Audio Device Manager Initialized
[2020.12.15-13.13.19:910][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2020.12.15-13.13.19:910][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2020.12.15-13.13.19:910][  0]LogAudio: Display: Using built-in audio occlusion.
[2020.12.15-13.13.19:910][  0]LogAudioMixer: Display: Initializing audio mixer.
[2020.12.15-13.13.19:921][  0]LogAudioMixer: Display: 0: FrontLeft
[2020.12.15-13.13.19:921][  0]LogAudioMixer: Display: 1: FrontRight
[2020.12.15-13.13.19:948][  0]LogAudioMixer: Display: Using Audio Device Speakers (USB Audio Device)
[2020.12.15-13.13.19:953][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2020.12.15-13.13.19:955][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2020.12.15-13.13.19:955][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2020.12.15-13.13.19:956][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2020.12.15-13.13.19:956][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2020.12.15-13.13.19:956][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2020.12.15-13.13.19:957][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2020.12.15-13.13.19:957][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2020.12.15-13.13.19:957][  0]LogInit: FAudioDevice initialized.
[2020.12.15-13.13.19:957][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2020.12.15-13.13.19:957][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2020.12.15-13.13.20:094][  0]LogDerivedDataCache: Saved boot cache 0.14s 81MB C:/Users/matti/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2020.12.15-13.13.20:098][  0]LogInit: Texture streaming: Enabled
[2020.12.15-13.13.20:112][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14830424+++UE4+Release-4.26
[2020.12.15-13.13.20:117][  0]LogEngineSessionManager: EngineSessionManager initialized
[2020.12.15-13.13.20:117][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2020.12.15-13.13.20:120][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2020.12.15-13.13.20:323][  0]LogInit: Transaction tracking system initialized
[2020.12.15-13.13.20:347][  0]BlueprintLog: New page: Editor Load
[2020.12.15-13.13.20:424][  0]LocalizationService: Localization service is disabled
[2020.12.15-13.13.20:459][  0]TimingProfiler: Initialize
[2020.12.15-13.13.20:459][  0]TimingProfiler: OnSessionChanged
[2020.12.15-13.13.20:459][  0]LoadingProfiler: Initialize
[2020.12.15-13.13.20:459][  0]LoadingProfiler: OnSessionChanged
[2020.12.15-13.13.20:459][  0]NetworkingProfiler: Initialize
[2020.12.15-13.13.20:459][  0]NetworkingProfiler: OnSessionChanged
[2020.12.15-13.13.20:460][  0]MemoryProfiler: Initialize
[2020.12.15-13.13.20:460][  0]MemoryProfiler: OnSessionChanged
[2020.12.15-13.13.20:701][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2020.12.15-13.13.20:702][  0]LogCook: Display: Mobile HDR setting 1
[2020.12.15-13.13.20:803][  0]LogFileCache: Scanning file cache for directory 'D:/EpicGames/UE_4.26/Progetti/ProgettoAllenamento/Content/' took 0.01s
[2020.12.15-13.13.21:049][  0]SourceControl: Source control is disabled
[2020.12.15-13.13.21:049][  0]LogUnrealEdMisc: Loading editor; pre map load, took 14.616
[2020.12.15-13.13.21:049][  0]Cmd: MAP LOAD FILE="../../../Progetti/ProgettoAllenamento/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2020.12.15-13.13.21:068][  0]LightingResults: New page: Lighting Build
[2020.12.15-13.13.21:068][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2020.12.15-13.13.21:069][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2020.12.15-13.13.21:069][  0]MapCheck: New page: Map Check
[2020.12.15-13.13.21:069][  0]LightingResults: New page: Lighting Build
[2020.12.15-13.13.21:075][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.93ms
[2020.12.15-13.13.23:383][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Minimal_Default'.
[2020.12.15-13.13.23:384][  0]LogAIModule: Creating AISystem for world Minimal_Default
[2020.12.15-13.13.23:610][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2020.12.15-13.13.23:657][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
[2020.12.15-13.13.23:682][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2020.12.15-13.13.23:682][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.101ms to complete.
[2020.12.15-13.13.23:682][  0]LogFileHelpers: Loading map 'Minimal_Default' took 2.634
[2020.12.15-13.13.23:684][  0]LogUnrealEdMisc: Total Editor Startup Time, took 17.253
[2020.12.15-13.13.24:370][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.15-13.13.24:378][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.15-13.13.24:383][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.15-13.13.24:389][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.12.15-13.13.24:610][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0119 seconds. Added 3604 classes and 861 folders.
[2020.12.15-13.13.24:773][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
[2020.12.15-13.13.24:841][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2020.12.15-13.13.24:841][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:841][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.15-13.13.24:842][  0]LogPakFile: OnPakFileMounted2Time == 0.000009
[2020.12.15-13.13.24:897][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2020.12.15-13.13.24:897][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:897][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2020.12.15-13.13.24:897][  0]LogPakFile: OnPakFileMounted2Time == 0.000013
[2020.12.15-13.13.24:898][  0]LogPakFile: PakFile PrimaryIndexSize=191
[2020.12.15-13.13.24:898][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:898][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2020.12.15-13.13.24:898][  0]LogPakFile: OnPakFileMounted2Time == 0.000014
[2020.12.15-13.13.24:900][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.15-13.13.24:900][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:900][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.15-13.13.24:900][  0]LogPakFile: OnPakFileMounted2Time == 0.000016
[2020.12.15-13.13.24:902][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2020.12.15-13.13.24:902][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:902][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2020.12.15-13.13.24:902][  0]LogPakFile: OnPakFileMounted2Time == 0.000017
[2020.12.15-13.13.24:904][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2020.12.15-13.13.24:904][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:904][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2020.12.15-13.13.24:904][  0]LogPakFile: OnPakFileMounted2Time == 0.000019
[2020.12.15-13.13.24:906][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2020.12.15-13.13.24:906][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:906][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2020.12.15-13.13.24:906][  0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2020.12.15-13.13.24:908][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2020.12.15-13.13.24:908][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:908][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2020.12.15-13.13.24:908][  0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2020.12.15-13.13.24:929][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2020.12.15-13.13.24:929][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:929][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2020.12.15-13.13.24:929][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
[2020.12.15-13.13.24:939][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2020.12.15-13.13.24:939][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:939][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2020.12.15-13.13.24:939][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2020.12.15-13.13.24:940][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2020.12.15-13.13.24:940][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:940][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2020.12.15-13.13.24:940][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2020.12.15-13.13.24:942][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2020.12.15-13.13.24:942][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:942][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2020.12.15-13.13.24:942][  0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2020.12.15-13.13.24:943][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.15-13.13.24:943][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:943][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.15-13.13.24:943][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2020.12.15-13.13.24:944][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2020.12.15-13.13.24:944][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:944][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2020.12.15-13.13.24:944][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
[2020.12.15-13.13.24:945][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2020.12.15-13.13.24:945][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:946][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2020.12.15-13.13.24:946][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
[2020.12.15-13.13.24:947][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2020.12.15-13.13.24:947][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:947][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.15-13.13.24:947][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2020.12.15-13.13.24:948][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2020.12.15-13.13.24:948][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:948][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2020.12.15-13.13.24:948][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2020.12.15-13.13.24:949][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2020.12.15-13.13.24:949][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:949][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2020.12.15-13.13.24:949][  0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2020.12.15-13.13.24:950][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.15-13.13.24:950][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:951][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.15-13.13.24:951][  0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2020.12.15-13.13.24:952][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.15-13.13.24:952][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:952][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.15-13.13.24:952][  0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2020.12.15-13.13.24:953][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2020.12.15-13.13.24:953][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:953][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2020.12.15-13.13.24:953][  0]LogPakFile: OnPakFileMounted2Time == 0.000042
[2020.12.15-13.13.24:954][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2020.12.15-13.13.24:954][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:954][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2020.12.15-13.13.24:954][  0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2020.12.15-13.13.24:956][  0]LogPakFile: PakFile PrimaryIndexSize=186
[2020.12.15-13.13.24:956][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:956][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2020.12.15-13.13.24:956][  0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2020.12.15-13.13.24:958][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2020.12.15-13.13.24:958][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:958][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2020.12.15-13.13.24:958][  0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2020.12.15-13.13.24:959][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2020.12.15-13.13.24:959][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:959][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2020.12.15-13.13.24:959][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
[2020.12.15-13.13.24:960][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2020.12.15-13.13.24:960][  0]LogPakFile: PakFile PathHashIndexSize=101
[2020.12.15-13.13.24:960][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2020.12.15-13.13.24:960][  0]LogPakFile: OnPakFileMounted2Time == 0.000048
[2020.12.15-13.13.25:415][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
[2020.12.15-13.13.25:449][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders.
[2020.12.15-13.13.26:243][  0]LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.
[2020.12.15-13.13.26:271][  0]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2020.12.15-13.13.26:274][  0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2020.12.15-13.13.26:360][  0]LogSlate: Took 0.010327 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2020.12.15-13.13.26:758][  0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1).
[2020.12.15-13.13.27:337][  0]LogSlate: Took 0.019455 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2020.12.15-13.13.27:411][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2020.12.15-13.13.27:411][  0]LogLoad: (Engine Initialization) Total time: 20.98 seconds
[2020.12.15-13.13.27:411][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2020.12.15-13.13.27:411][  0]LogInit: First time updating LLM stats...
[2020.12.15-13.13.27:812][  0]LogAssetRegistry: Asset discovery search completed in 10.5374 seconds
[2020.12.15-13.13.27:813][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2020.12.15-13.13.27:904][  0]LogContentStreaming: Texture pool size now 1000 MB
[2020.12.15-13.13.28:023][  1]LogActor: Warning: CubeProgramming /Engine/Transient.World_1:PersistentLevel.CubeProgramming_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
[2020.12.15-13.13.29:767][ 72]LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.
[2020.12.15-13.13.35:106][681]LogVSAccessor: Warning: Couldn't access Visual Studio
[2020.12.15-13.13.35:190][681]LogD3D11RHI: CreateSwapChainForHwnd failed with result 'DXGI_ERROR_INVALID_CALL' (0x887A0001), falling back to legacy CreateSwapChain.
[2020.12.15-13.13.35:205][681]Candidate modules for hot reload:
[2020.12.15-13.13.35:206][681]  ProgettoAllenamento
[2020.12.15-13.13.35:206][681]Launching UnrealBuildTool... [D:/EpicGames/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe  -ModuleWithSuffix=ProgettoAllenamento,3955 ProgettoAllenamentoEditor Win64 Development -Project="D:/EpicGames/UE_4.26/Progetti/ProgettoAllenamento/ProgettoAllenamento.uproject" "D:/EpicGames/UE_4.26/Progetti/ProgettoAllenamento/ProgettoAllenamento.uproject"  -IgnoreJunk]
[2020.12.15-13.13.35:341][681]Warning: Starting HotReload took  0.3s.
[2020.12.15-13.13.39:124][ 89]CompilerResultsLog: New page: Compilation - 15 Dec 2020, 15:13:39
[2020.12.15-13.13.39:124][ 89]CompilerResultsLog: Building ProgettoAllenamentoEditor...
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog: Using Visual Studio 2019 14.28.29335 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog: Building 3 actions with 12 processes...
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog:   [1/3] UE4Editor-ProgettoAllenamento-3955.lib
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog:      Creating library D:\EpicGames\UE_4.26\Progetti\ProgettoAllenamento\Intermediate\Build\Win64\UE4Editor\Development\ProgettoAllenamento\UE4Editor-ProgettoAllenamento-3955.lib and object D:\EpicGames\UE_4.26\Progetti\ProgettoAllenamento\Intermediate\Build\Win64\UE4Editor\Development\ProgettoAllenamento\UE4Editor-ProgettoAllenamento-3955.exp
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog:   [2/3] UE4Editor-ProgettoAllenamento-3955.dll
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog:      Creating library D:\EpicGames\UE_4.26\Progetti\ProgettoAllenamento\Intermediate\Build\Win64\UE4Editor\Development\ProgettoAllenamento\UE4Editor-ProgettoAllenamento-3955.suppressed.lib and object D:\EpicGames\UE_4.26\Progetti\ProgettoAllenamento\Intermediate\Build\Win64\UE4Editor\Development\ProgettoAllenamento\UE4Editor-ProgettoAllenamento-3955.suppressed.exp
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog:   [3/3] ProgettoAllenamentoEditor.target
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog: Total time in Parallel executor: 2.48 seconds
[2020.12.15-13.13.39:125][ 89]CompilerResultsLog: Total execution time: 3.57 seconds
[2020.12.15-13.13.39:125][ 89]LogMainFrame: MainFrame: Module compiling took 4.019 seconds
[2020.12.15-13.13.39:315][ 89]LogHotReload: Re-instancing Movable_Player after hot-reload.
1 Like

Unfortunatly I have the same crash. Any news on this?

Hello, this happens to me as well and it is pretty annoying.
However, I realized, this happens to me only when I change some C++ class and then try to compile the code, while blueprint derived from this (modified) c++ class is opened in the editor.
If I close this BP tab, compilation runs without problems (editor tabs/windows not related to modified c++ class or BP derived from it does not seem to trigger this issue).

1 Like

have the same issue,

Solved !

Use older version of visual studio like 2017. It won’t crash.