After one day of work to rebult a twinmotion project from strach TM did the same thing after my save.
Error message :
Fatal error: [File:Unknown] [Line: 684] TempTexture2D->GetResource()->Map(0, &Range, &pData) failed at D:/tm/workspace/Release-2022.1/Engine/Source/Runtime/D3D12RHI/Private/D3D12RenderTarget.cpp:1558 with error DXGI_ERROR_DEVICE_REMOVED
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
Twinmotion_Win64_Shipping
kernel32
ntdll
File of 0,9G
Setup RTX 3080 16g ram 3200MHz
Niilokin
(Niilokin)
April 30, 2024, 12:07am
3
Does anyone know what is the d:/tm/workspace path referencing to? I started getting this crash too right when I was about to finish client work...
Hello , , ,
Sorry to hear about the crashes and recommend you add a TdrDelay and see if that helps avoid the crashing issue. https://twinmotionhelp.epicgames.com/s/article/Video-Card-GPU-Crash-during-export-using-Path-Tracer-Long-computation-times-TDR
If that did not help please report a bug/crash so we can properly investigate and follow-up. Here is the link to submit a bug: https://twinmotionhelp.epicgames.com/s/case-community-page
Kind regards.
Vincent B.
Seems stable with TdrDelay fix now! Thanks
system
(system)
Closed
May 30, 2024, 12:17am
7
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