Crash after trying to record with sequencer

Hi miguline,

Can you try launching the editor with the -log command line argument?

You can do this by opening a command line in Engine/Binaries/Win64 (Shift+Right Click in blank space and the “Open Command Window here” option will appear. Then type UE4Editor.exe “uprojectPath” -log

Then let me know what the log says the engine is doing when it gets stuck.