editor freezes when clicking two bone IK nodes in 4.7.1 on anim blueprints, have to use windows 8.1 task manager to end task
still in 4.7.2
Good timing! I was just entering the bug for this as UE-11369 (bug number here for tracking purposes only). I also reproduced it in 4.7.2. Thank you for reporting this!
EDIT: Just to add, I let it sit after it froze and it ended up crashing out and giving me a callstack.
thanks for updating, i never let it crash though. even if i saw the stack… probably won’t be able to debug myself… the source is quite daunting… maybe you guys could have a source walkthrough/debugging quick start guide.
Can you enter a request for a source debugging guide? We generally prefer to separate requests like that and one of our C++ guys would be better suited to helping there.