I am experiencing random crashes after calling load stream level.
I am using blueprints and I simply unload and load maps using those nodes (Unload Stream Level/Load Stream Level). It works fine most of the time and there are times where I get this crash :
Any idea of what could be causing this?
Thanks,
Other info :
VR project (HTC Vive)
UE4 Version: 4.15.1-3348071+++UE4+Release-4.15