Crash after animation retarget with Unreal 5.4

Same issue here with mixamo! thanks for the heads up. I tried the fixes, but I still crash unfortunately. I’m assuming it’s a bug. I also reproduced this with an epic skeleton.
Edit: one last update. It appears to only happen when retargeting animations from the UE4 mannequin. I successfully retarget animations from the ue5 mannequin to my rig and I have no issues opening the animations.