Crash ~1 second into play in editor

Crash occurs after hitting ‘play’ in Unreal Editor. Steps to reproduce:

  1. Open Unreal Editor using the Epic Games Launcher in the ‘Create’ tab.
  2. Hit ‘Play’ in the editor.
  3. The level loads, I hear the character’s feet hit the ground.
  4. Editor window disappears. Crash dialog with machine ID opens.

I’ve submitted about 5-6 reports over the last week after repeated attempts. The crash occurs regardless of the level I’m opening (only tried the example level and a default new level), and has continued across hardware restarts.

This line from the log looks related:

[2015.03.17-01.54.17:773][254]LogWindows: === Critical error: ===
Assertion failed: bIsInitialized && Analytics.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-UT\UnrealTournament\Source\UnrealTournament\Private\UTAnalytics.cpp] [Line: 25] 
FUTAnalytics::GetProvider called outside of Initialize/Shutdown.

Full log is here and dxdiag is here. Possibly distantly related to this question?


Hi wcarss,

Thank you for your report. I was able to reproduce this and have entered a bug report, UT-944 to be assessed by the development staff.

Thanks, .

Issue seems to be fixed in 4.7.0-2480567+++depot+UE4-UT-Releases.