Crash occurs after hitting ‘play’ in Unreal Editor. Steps to reproduce:
- Open Unreal Editor using the Epic Games Launcher in the ‘Create’ tab.
- Hit ‘Play’ in the editor.
- The level loads, I hear the character’s feet hit the ground.
- Editor window disappears. Crash dialog with machine ID opens.
I’ve submitted about 5-6 reports over the last week after repeated attempts. The crash occurs regardless of the level I’m opening (only tried the example level and a default new level), and has continued across hardware restarts.
This line from the log looks related:
[2015.03.17-01.54.17:773][254]LogWindows: === Critical error: ===
Assertion failed: bIsInitialized && Analytics.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-UT\UnrealTournament\Source\UnrealTournament\Private\UTAnalytics.cpp] [Line: 25]
FUTAnalytics::GetProvider called outside of Initialize/Shutdown.
Full log is here and dxdiag is here. Possibly distantly related to this question?
Cheers,
Wyatt