CPP Class and Bluptin

Sorry, I don’t know English very well, but I’ll try to describe my problem.

  1. I have a class called MyObject. I created an instance of it in a Blueprint.

#pragma once

#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "MyObject.generated.h"

/**
 * 
 */
UCLASS(Blueprintable, BlueprintType)
class MOVE_API UMyObject : public UObject
{
	GENERATED_BODY()
	UPROPERTY(EditAnywhere, Category = "Input")
	float Speed = 0;
	
};

  1. I also have a second class, ACPP_Pawn_Move, where I want to get a reference to the instance of MyObject.

UCLASS()
class MOVE_API ACPP_Pawn_Move : public APawn
{
	GENERATED_BODY()



public:
	 
	ACPP_Pawn_Move();

	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "References")
	class UMyObject * Condition;

}

However, I can’t link them together through the editor.