Hi guys! happy to post a new artwork here again <3
Created in Unreal Engine 5.5, this 3D scene utilizes features like raytracing, megalights, and Fab assets for realistic lighting and textures.
This 3D environment features warm ambient lighting, detailed textures, and a harmonious blend of elements like a desk, telescope, plants, and bookshelves. Utilizing megalights, raytracing, and Fab assets.
This scene captures a serene atmosphere perfect for relaxation and inspiration, I hope you like it!
I think you did a very good job with creating a room that feels lived in. I enjoy a lot of the aspects that you included which add in a lot of key hints at the room owner’s personality. If I may ask, how did you distort the reflection on the lamp in the beginning? Is this something that naturally happens with the material added?