Cover Rifle Animset Pro [Submitted]

Great, I bought your movement pack and will definitely buy a melee pack as long as it have lots of different but realistic “attacks”.
I’m most interested in having various types of attacks to fit all kind of melee weapons. Let’s say sharp 1 hand and 2 hand for all kind of swords and knives. Something heavier for blunt weapons and something focused on piercing weapons such as spears. These should have side swings from each direction and possibility to channel/combo them into a new sing from the other side. Some Overhead attack and some piercing attack. Shields, like you mention would be nice too.
I think that would be more important for many games than spending to much effort into perfect impact animations that fit each weapon or swing.
I’d be happy with a few generic impact animations and the rest being various types of swings for various weapons. That way the pack would fit more games I think, being able to be used both in medieval and more modern game settings with appropriate weapons for the theme.

I understand the need for them to be “explosive” and I think it’s good that you keep that in mind, as long as they turn out realistic like your other animations I’m interested. I’d rather have a weapon with some delay like in real life when you swing something, rather than something too arcadish that instantly swings.

Looking forward to seeing what you come up with!