Course: Virtual Production for Visualization Guide - Chapter 3 - Shoot Day and Delivery

We made it to Shoot Day! In this last chapter (for now) of the Vis Guide we’re going to cover things that you’re going to need to know on the actual day of the shoot. Things like audio in the engine, take and sequence management, as well as different approaches to Take Recording. That last one can have a whole guide of its own. Then we’ll cover deliverables. By that, we mean what clients will expect to go home with. We’ll talk about Movie Render Queue, custom burn-ins, turnover to editorial, and postvis. Stick with us and we’ll bring it home!

https://dev.epicgames.com/community/learning/courses/0y6/unreal-engine-virtual-production-for-visualization-guide-chapter-3-shoot-day-and-delivery